Zdexby TheHolyOneZ
9,486 classes
Class

UBPC_SN2TadpoleChassisAnimation_C

: UActorComponent : UObject
/Game/Blueprints/Character/BPC_SN2TadpoleChassisAnimation.BPC_SN2TadpoleChassisAnimation_C 0x00D9 (217 B) align 8 inherited 0x00C0 4 scripted vtable /Game/Blueprints/Character/BPC_SN2TadpoleChassisAnimation
0x00x00D9

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08OwnerActorAActor*7 flagsnullptr
0x08BP_TadpoleABP_Tadpole_C*7 flagsnullptr
0x01EnableSeafrogPrototypebool7 flagstrue
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 4

SignatureFlagsNativeParams
void SetMeshPoseDriver(USkeletalMeshComponent* MeshPoseDriver)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MeshPoseDriver = MeshPoseDriver;0x0012ExecuteUbergraph_BPC_SN2TadpoleChassisAnimation(214);0x0021return;0x0023// end of script
Public0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_SN2TadpoleChassisAnimation(219);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnChassisAttach_Event(AActor* Chassis)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Chassis = Chassis;0x0012ExecuteUbergraph_BPC_SN2TadpoleChassisAnimation(375);0x0021return;0x0023// end of script
0x08
void ExecuteUbergraph_BPC_SN2TadpoleChassisAnimation(int32 EntryPoint)
Script31 statements · 763 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ABP_Tadpole.Mesh.SetAnimInstanceClass(/Game/Art/Vehicles/Tadpole/Mesh/Concept/ABP_Tadpole_wSeafrogConcept.ABP_Tadpole_wSeafrogConcept_C);0x004DK2Node_CreateDelegate_OutputDelegate.Bind(this, OnChassisAttach_Event);0x0064BP_Tadpole.OnChassisAttach += K2Node_CreateDelegate_OutputDelegate;0x008Dgoto Label_02F8;0x0092Label_0092:0x0092BP_Tadpole.Mesh.SetSkeletalMeshAsset(/Game/Art/Vehicles/Tadpole/Mesh/Concept/SKM_Tadpole_wSeafrogConcept.SKM_Tadpole_wSeafrogConcept);0x00D1goto Label_000A;0x00D6goto Label_02F8;0x00DBCallFunc_GetOwner_ReturnValue = GetOwner();0x00EFOwnerActor = CallFunc_GetOwner_ReturnValue;0x0102K2Node_DynamicCast_AsBP_Tadpole = Cast<BP_Tadpole_C>(OwnerActor);0x0126K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Tadpole);0x0143if (!(K2Node_DynamicCast_bSuccess)) goto Label_02F8;0x0151BP_Tadpole = K2Node_DynamicCast_AsBP_Tadpole;0x0164if (!(EnableSeafrogPrototype)) goto Label_02F8;0x0172goto Label_0092;0x0177CallFunc_GetComponentByClass_ReturnValue = K2Node_CustomEvent_Chassis.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x01AACallFunc_GetAnimInstance_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetAnimInstance();0x01D4CallFunc_DoesImplementInterface_ReturnValue = DoesImplementInterface(CallFunc_GetAnimInstance_ReturnValue, /Game/Blueprints/Character/BPI_SetMeshPoseDriver.BPI_SetMeshPoseDriver_C);0x01FAif (!(CallFunc_DoesImplementInterface_ReturnValue)) goto Label_02F8;0x0208CallFunc_GetComponentByClass_ReturnValue = K2Node_CustomEvent_Chassis.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x023BCallFunc_GetAnimInstance_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetAnimInstance();0x0265K2Node_DynamicCast_AsBPI_Set_Mesh_Pose_Driver = Cast<BPI_SetMeshPoseDriver_C>(CallFunc_GetAnimInstance_ReturnValue);0x0289K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Set_Mesh_Pose_Driver);0x02A6if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_02F8;0x02B4K2Node_DynamicCast_AsBPI_Set_Mesh_Pose_Driver.SetMeshPoseDriver(BP_Tadpole.Mesh);0x02F8Label_02F8:0x02F8return;0x02FA// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type