Zdexby TheHolyOneZ
9,486 classes
Class

UBPC_LockerLabel_C

: USceneComponent : UActorComponent : UObject
/Game/Blueprints/BaseBuilding/BPC_LockerLabel.BPC_LockerLabel_C 0x0280 (640 B) align 16 inherited 0x0250 8 scripted vtable /Game/Blueprints/BaseBuilding/BPC_LockerLabel
0x00x0280

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08UGCComponentUUWEUGCComponent*7 flagsnullptr
0x08TextRenderUWBP_LockerLabelScreen_C*7 flagsnullptr
0x04TextRenderSizefloat7 flags0
0x026C0x04padding / unreflected
0x10LabelUpdatedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from USceneComponent 31
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00E00x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01080x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 2bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01CastShadowDetailModeEDetailMode8 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentAttachmentChangedFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 8

SignatureFlagsNativeParams
int32 LabelLen(const FText& Label)
Script5 statements · 112 bytes of bytecode
0x0000CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Label);0x0025CallFunc_Len_ReturnValue = Len(CallFunc_Conv_TextToString_ReturnValue);0x004AReturnValue = CallFunc_Len_ReturnValue;0x0065return ReturnValue;0x006F// end of script
Public0x14
void UpdateLabel()
Script24 statements · 596 bytes of bytecode
0x0000PushFlow(Label_0251);0x0005CallFunc_GetPlayerText_ReturnValue = UGCComponent.GetPlayerText(GameplayTag{FName(None)}, FText());0x0054LabelText = CallFunc_GetPlayerText_ReturnValue;0x006FPushFlow(Label_011F);0x0074CallFunc_LabelLen_ReturnValue_1 = LabelLen(LabelText);0x009DCallFunc_GreaterEqual_IntInt_ReturnValue_1 = GreaterEqual_IntInt(CallFunc_LabelLen_ReturnValue_1, 9);0x00BFif (!(CallFunc_GreaterEqual_IntInt_ReturnValue_1)) PopFlow();0x00C9CallFunc_LabelLen_ReturnValue = LabelLen(LabelText);0x00F2CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(CallFunc_LabelLen_ReturnValue, 12);0x0114if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) PopFlow();0x011EPopFlow();0x011FLabel_011F:0x011FCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(LabelText);0x0144CallFunc_Left_ReturnValue = Left(CallFunc_Conv_TextToString_ReturnValue, 15);0x016ECallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Left_ReturnValue);0x0193TextRender.UpdateLabel(CallFunc_Conv_StringToText_ReturnValue);0x01C0CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(LabelText);0x01E5CallFunc_Left_ReturnValue = Left(CallFunc_Conv_TextToString_ReturnValue, 15);0x020FCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Left_ReturnValue);0x0234LabelUpdated.Broadcast(CallFunc_Conv_StringToText_ReturnValue);0x0250PopFlow();0x0251Label_0251:0x0251return;0x0253// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_LockerLabel(919);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnPlayerTextChangedEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_LockerLabel(984);0x000Freturn;0x0011// end of script
0x00
void ReceiveEndPlay(const EEndPlayReason& EndPlayReason)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_EndPlayReason = EndPlayReason;0x0012ExecuteUbergraph_BPC_LockerLabel(989);0x0021return;0x0023// end of script
EventPublic0x01
void BeginPlayEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_LockerLabel(10);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BPC_LockerLabel(int32 EntryPoint)
Script44 statements · 1,067 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetOwner_ReturnValue = GetOwner();0x001ECallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/UWEUserGeneratedContent.UWEUGCComponent);0x0051UGCComponent = CallFunc_GetComponentByClass_ReturnValue_1;0x0064CallFunc_GetOwner_ReturnValue = GetOwner();0x0078CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/UMG.WidgetComponent);0x00ABCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x00C8if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0428;0x00D6CallFunc_GetOwner_ReturnValue = GetOwner();0x00EACallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/UMG.WidgetComponent);0x011DCallFunc_GetWidget_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetWidget();0x014BK2Node_DynamicCast_AsWBP_Locker_Label_Screen = Cast<WBP_LockerLabelScreen_C>(CallFunc_GetWidget_ReturnValue);0x016FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Locker_Label_Screen);0x018Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_026D;0x019ATextRender = K2Node_DynamicCast_AsWBP_Locker_Label_Screen;0x01ADCallFunc_IsValid_ReturnValue_3 = IsValid(TextRender);0x01CAif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_02C2;0x01D8CallFunc_IsValid_ReturnValue = IsValid(UGCComponent);0x01F5if (!(CallFunc_IsValid_ReturnValue)) goto Label_0330;0x0203TextRenderSize = 0f;0x021AK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnPlayerTextChangedEvent);0x0231UGCComponent.OnPlayerTextChanged += K2Node_CreateDelegate_OutputDelegate_1;0x025ALabel_025A:0x025AUpdateLabel();0x0268goto Label_0428;0x026DLabel_026D:0x026DPrintString(this, "*** CANT CAST", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x02BDgoto Label_0428;0x02C2Label_02C2:0x02C2PrintString(this, "Locker is missing TextRender component", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x032Bgoto Label_0428;0x0330Label_0330:0x0330PrintString(this, "Locker is missing UGC component", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0392goto Label_0428;0x0397K2Node_CreateDelegate_OutputDelegate.Bind(this, BeginPlayEvent);0x03AECallFunc_K2_SetTimerForNextTickDelegate_ReturnValue = K2_SetTimerForNextTickDelegate(K2Node_CreateDelegate_OutputDelegate);0x03D3goto Label_0428;0x03D8goto Label_025A;0x03DDCallFunc_IsValid_ReturnValue_2 = IsValid(UGCComponent);0x03FAif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0428;0x0408UGCComponent.OnPlayerTextChanged.Clear();0x0428Label_0428:0x0428return;0x042A// end of script
Final0x04
void LabelUpdated__DelegateSignature(const FText& NewText)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10

Used by 2

types with a member, parameter or interface of this type