0x00x0280
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | UGCComponent | UUWEUGCComponent* | 7 flags | nullptr | |
| 0x08 | TextRender | UWBP_LockerLabelScreen_C* | 7 flags | nullptr | |
| 0x04 | TextRenderSize | float | 7 flags | 0 | |
| 0x026C | 0x04 | padding / unreflected | |||
| 0x10 | LabelUpdated | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
Inherited from USceneComponent 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | nullptr | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+8 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x00E0 | 0x08 | padding / unreflected | |||
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+7 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+6 flags | [] | |
| 0x0108 | 0x40 | padding / unreflected | |||
| 0x18 | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x18 | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | RelativeScale3D | FVector | NetRepNotify+8 flags | {X=1, Y=1, Z=1} | |
| 0x18 | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapScaleWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bComputeFastLocalBounds : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bComputeBoundsOnceForGame : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bComputedBoundsOnceForGame : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bIsNotRenderAttachmentRoot : 1bit 2 | bool | 3 flags | false | |
| 0x01 | Mobility | EComponentMobility | Net+8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | CastShadowDetailMode | EDetailMode | 8 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentAttachmentChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+8 flags | [] | |
| 0x0090 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x0098 | 0x04 | padding / unreflected | |||
| 0x01 | bNetAddressable : 1bit 5 | bool | Protected+3 flags | false | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 6 | bool | Protected+9 flags | false | |
| 0x01 | bReplicates : 1bit 7 | bool | Net+7 flags | false | |
| 0x009D | 0x01 | padding / unreflected | |||
| 0x01 | bAutoActivate : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 4 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 7 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 1 | bool | 6 flags | false | |
| 0x00A0 | 0x19 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
int32 LabelLen(const FText& Label)Script5 statements · 112 bytes of bytecode0x0000CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(Label);0x0025CallFunc_Len_ReturnValue = Len(CallFunc_Conv_TextToString_ReturnValue);0x004AReturnValue = CallFunc_Len_ReturnValue;0x0065return ReturnValue;0x006F// end of script | Public | 0x14 | |
void UpdateLabel()Script24 statements · 596 bytes of bytecode0x0000PushFlow(Label_0251);0x0005CallFunc_GetPlayerText_ReturnValue = UGCComponent.GetPlayerText(GameplayTag{FName(None)}, FText());0x0054LabelText = CallFunc_GetPlayerText_ReturnValue;0x006FPushFlow(Label_011F);0x0074CallFunc_LabelLen_ReturnValue_1 = LabelLen(LabelText);0x009DCallFunc_GreaterEqual_IntInt_ReturnValue_1 = GreaterEqual_IntInt(CallFunc_LabelLen_ReturnValue_1, 9);0x00BFif (!(CallFunc_GreaterEqual_IntInt_ReturnValue_1)) PopFlow();0x00C9CallFunc_LabelLen_ReturnValue = LabelLen(LabelText);0x00F2CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(CallFunc_LabelLen_ReturnValue, 12);0x0114if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) PopFlow();0x011EPopFlow();0x011FLabel_011F:0x011FCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(LabelText);0x0144CallFunc_Left_ReturnValue = Left(CallFunc_Conv_TextToString_ReturnValue, 15);0x016ECallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Left_ReturnValue);0x0193TextRender.UpdateLabel(CallFunc_Conv_StringToText_ReturnValue);0x01C0CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(LabelText);0x01E5CallFunc_Left_ReturnValue = Left(CallFunc_Conv_TextToString_ReturnValue, 15);0x020FCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Left_ReturnValue);0x0234LabelUpdated.Broadcast(CallFunc_Conv_StringToText_ReturnValue);0x0250PopFlow();0x0251Label_0251:0x0251return;0x0253// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_LockerLabel(919);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnPlayerTextChangedEvent()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_LockerLabel(984);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveEndPlay(const EEndPlayReason& EndPlayReason)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_EndPlayReason = EndPlayReason;0x0012ExecuteUbergraph_BPC_LockerLabel(989);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void BeginPlayEvent()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BPC_LockerLabel(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BPC_LockerLabel(int32 EntryPoint)Script44 statements · 1,067 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_GetOwner_ReturnValue = GetOwner();0x001ECallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/UWEUserGeneratedContent.UWEUGCComponent);0x0051UGCComponent = CallFunc_GetComponentByClass_ReturnValue_1;0x0064CallFunc_GetOwner_ReturnValue = GetOwner();0x0078CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/UMG.WidgetComponent);0x00ABCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x00C8if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0428;0x00D6CallFunc_GetOwner_ReturnValue = GetOwner();0x00EACallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/UMG.WidgetComponent);0x011DCallFunc_GetWidget_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.GetWidget();0x014BK2Node_DynamicCast_AsWBP_Locker_Label_Screen = Cast<WBP_LockerLabelScreen_C>(CallFunc_GetWidget_ReturnValue);0x016FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsWBP_Locker_Label_Screen);0x018Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_026D;0x019ATextRender = K2Node_DynamicCast_AsWBP_Locker_Label_Screen;0x01ADCallFunc_IsValid_ReturnValue_3 = IsValid(TextRender);0x01CAif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_02C2;0x01D8CallFunc_IsValid_ReturnValue = IsValid(UGCComponent);0x01F5if (!(CallFunc_IsValid_ReturnValue)) goto Label_0330;0x0203TextRenderSize = 0f;0x021AK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnPlayerTextChangedEvent);0x0231UGCComponent.OnPlayerTextChanged += K2Node_CreateDelegate_OutputDelegate_1;0x025ALabel_025A:0x025AUpdateLabel();0x0268goto Label_0428;0x026DLabel_026D:0x026DPrintString(this, "*** CANT CAST", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x02BDgoto Label_0428;0x02C2Label_02C2:0x02C2PrintString(this, "Locker is missing TextRender component", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x032Bgoto Label_0428;0x0330Label_0330:0x0330PrintString(this, "Locker is missing UGC component", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0392goto Label_0428;0x0397K2Node_CreateDelegate_OutputDelegate.Bind(this, BeginPlayEvent);0x03AECallFunc_K2_SetTimerForNextTickDelegate_ReturnValue = K2_SetTimerForNextTickDelegate(K2Node_CreateDelegate_OutputDelegate);0x03D3goto Label_0428;0x03D8goto Label_025A;0x03DDCallFunc_IsValid_ReturnValue_2 = IsValid(UGCComponent);0x03FAif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0428;0x0408UGCComponent.OnPlayerTextChanged.Clear();0x0428Label_0428:0x0428return;0x042A// end of script | Final | 0x04 | |
void LabelUpdated__DelegateSignature(const FText& NewText)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x10 |