Zdexby TheHolyOneZ
6,829 classes
Class

UBP_TriioMutable_CustomizableSkeletal_C

: UCustomizableSkeletalComponent : USceneComponent : UActorComponent : UObject
/TriioMutableAppearance/BP_TriioMutable_CustomizableSkeletal.BP_TriioMutable_CustomizableSkeletal_C 0x0298 (664 B) align 16 inherited 0x0290 2 scripted vtable /TriioMutableAppearance/BP_TriioMutable_CustomizableSkeletal
0x00x0298

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UCustomizableSkeletalComponent 6
OffsetSizeNameTypeFlagsDefault
0x08CustomizableObjectInstanceUCustomizableObjectInstance*8 flagsnullptr
0x04ComponentIndexint326 flags0
0x08ComponentNameFName6 flagsNone
0x01bSkipSetReferenceSkeletalMeshbool6 flagsfalse
0x02650x13padding / unreflected
0x01bSkipSkipSetSkeletalMeshOnAttachbool5 flagsfalse
0x02790x07padding / unreflected
0x08PrivateUCustomizableSkeletalComponentPrivate*9 flags/Script/CustomizableObject.Default__CustomizableSkeletalCom…
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00E80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01100x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x08padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x009C0x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagstrue
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00A10x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A40x1Dpadding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 2

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_TriioMutable_CustomizableSkeletal(10);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_BP_TriioMutable_CustomizableSkeletal(int32 EntryPoint)
Script9 statements · 237 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetOwner_ReturnValue = GetOwner();0x001ECallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x0051CallFunc_K2_AttachToComponent_ReturnValue = K2_AttachToComponent(CallFunc_GetComponentByClass_ReturnValue, FName(None), 2, 2, 2, true);0x0082CallFunc_GetOwner_ReturnValue = GetOwner();0x0096CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.SkeletalMeshComponent);0x00C9CallFunc_GetComponentByClass_ReturnValue.SetSkeletalMeshAsset(nullptr);0x00EAreturn;0x00EC// end of script
Final0x04