Zdexby TheHolyOneZ
6,829 classes
Class

UContextualAnimSceneAsset

: UDataAsset : UObject
/Script/ContextualAnimation.ContextualAnimSceneAsset 0x0098 (152 B) align 8 inherited 0x0030 vtable /Script/ContextualAnimation
0x00x0098

Members 12

OffsetSizeNameTypeFlagsDefault
0x08RolesAssetUContextualAnimRolesAsset*Protected+7 flagsnullptr
0x08PrimaryRoleFNameProtected+6 flagsNone
0x10SectionsTArray<FContextualAnimSceneSection>Protected+4 flags[]
0x04RadiusfloatProtected+6 flags0
0x01CollisionBehaviorEContextualAnimCollisionBehaviorProtected+6 flagsNone
0x00550x03padding / unreflected
0x10CollisionChannelsToIgnoreParamsTArray<FContextualAnimIgnoreChannelsParam>Protected+3 flags[]
0x10AttachmentParamsTArray<FContextualAnimAttachmentParams>Protected+3 flags[]
0x18IKTargetParamsFContextualAnimIKTargetParamsProtected+2 flags{IKTargetDefsForEachRole=[], AlphaProvider=AnimNotifyState}
0x01bIgnoreClientMovementErrorChecksAndCorrectionboolProtected+7 flagstrue
0x01bDisableMovementReplicationForSimulatedProxyboolProtected+7 flagsfalse
0x01bPrecomputeAlignmentTracksboolProtected+7 flagsfalse
0x00930x01padding / unreflected
0x04SampleRateint32Protected+7 flags15
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>6 flags/Script/Engine.DataAsset

Functions 9

SignatureFlagsNativeParams
bool Query(const FName& Role, FContextualAnimQueryResult& OutResult, FContextualAnimQueryParams& QueryParams, FTransform& ToWorldTransform)FinalNative+1 flags0x1D1
TArray<FName> GetRoles()FinalNative+1 flags0x10
void GetAlignmentPointsForSecondaryRoleConsideringSelectionCriteria(const EContextualAnimPointType& Type, int32 SectionIdx, FContextualAnimSceneBindingContext& Primary, FContextualAnimSceneBindingContext& Querier, const EContextualAnimCriterionToConsider& CriterionToConsider, const TArray<FContextualAnimPoint>& OutResult)FinalNative+1 flags0x1E8
void GetAlignmentPointsForSecondaryRole(const EContextualAnimPointType& Type, int32 SectionIdx, FContextualAnimSceneBindingContext& Primary, const TArray<FContextualAnimPoint>& OutResult)FinalNative+1 flags0x100
void BP_GetStartAndEndTimeForWarpSection(int32 SectionIdx, int32 AnimSetIdx, const FName& Role, const FName& WarpSectionName, const float& OutStartTime, const float& OutEndTime)FinalNative+1 flags0x20
FTransform BP_GetIKTargetTransformForRoleAtTime(int32 SectionIdx, int32 AnimSetIdx, const FName& Role, const FName& TrackName, float Time)FinalNative+1 flags0x80
FTransform BP_GetAlignmentTransformForRoleRelativeToWarpPoint(int32 SectionIdx, int32 AnimSetIdx, const FName& Role, float Time)FinalNative+1 flags0x80
int32 BP_FindAnimSetIndexByAnimation(int32 SectionIdx, UAnimSequenceBase* Animation)FinalNative+1 flags0x14
UAnimSequenceBase* BP_FindAnimationForRole(int32 SectionIdx, int32 AnimSetIdx, const FName& Role)FinalNative+1 flags0x18

Used by 5

types with a member, parameter or interface of this type