0x00x0908
Members 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | WarehouseRequiredCoinsTotals | TArray<int32> | 4 flags | [] | |
| 0x08 | DoorClass | TSubclassOf<AActor> | 6 flags | nullptr | |
| 0x08 | JackpotDisplayClass | TSubclassOf<ALEDDisplayActor> | 6 flags | nullptr | |
| 0x08 | TicketCounter | ALEDDisplayActor* | 6 flags | nullptr | |
| 0x08 | MusicSystem | ABETMusicSystem* | 6 flags | nullptr | |
| 0x04 | LockedDoorSpawnChance | float | 6 flags | 0.05 | |
| 0x08 | DoorCostRange | FIntPoint | 6 flags | {X=1, Y=5} | |
| 0x0794 | 0x04 | padding / unreflected | |||
| 0x18 | PlayPlaceGridCellSize | FVector | 6 flags | {X=250, Y=250, Z=250} | |
| 0x0C | HubDimensions | FIntVector | Protected+6 flags | {X=7, Y=7, Z=1} | |
| 0x07BC | 0x04 | padding / unreflected | |||
| 0x10 | SideRoomChunkClasses | TArray<TSubclassOf<ULevelFunRoomChunk>> | Protected+4 flags | [] | |
| 0x10 | MinigameModifiers | TArray<TSubclassOf<ALevelFunMinigameModifier>> | Protected+4 flags | [] | |
| 0x07E0 | 0x10 | padding / unreflected | |||
| 0x10 | MinigameChunks | TArray<ULevelFunMinigameChunk*> | Protected+2 flags | [] | |
| 0x0800 | 0x10 | padding / unreflected | |||
| 0x10 | HubTeleportChunks | TArray<ULevelFunHubTeleportChunk*> | Protected+2 flags | [] | |
| 0x04 | NumLanes | int32 | 6 flags | 3 | |
| 0x04 | HallwaySpacing | int32 | 6 flags | 5 | |
| 0x04 | TotalLength | int32 | 6 flags | 15 | |
| 0x04 | NumSegments | int32 | 6 flags | 3 | |
| 0x04 | Radius | int32 | 6 flags | 30 | |
| 0x04 | SideNum | int32 | 6 flags | 5 | |
| 0x0C | Center | FIntVector | 6 flags | {X=0, Y=0, Z=0} | |
| 0x0844 | 0x04 | padding / unreflected | |||
| 0x10 | LightMaterialInstances | TArray<UMaterialInstanceDynamic*> | 2 flags | [] | |
| 0x10 | LightMaterialInstancesBlacklist | TArray<UMaterialInstanceDynamic*> | 2 flags | [] | |
| 0x50 | RegisteredPlayPlacePillarLocations | TSet<FIntVector> | 2 flags | <TSet> | |
| 0x08B8 | 0x50 | unreflected bytes to end of ALevelFUNChunkManager | |||
Inherited from ABETChunkManagerBase 42
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ABTestComponent | UPCGABTestComponent* | 12 flags | /Script/BETGame.Default__BETChunkManagerBase.ABTestComponent | |
| 0x10 | OnChunksGeneratingDelegate | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x01 | bApplyMeshBoundsToPCG | bool | Protected+6 flags | true | |
| 0x02D9 | 0x07 | padding / unreflected | |||
| 0x10 | OnGenerationComplete | FMulticastScriptDelegate | 3 flags | <delegate> | |
| 0x01 | bIsGenerationComplete | bool | 9 flags | false | |
| 0x02F1 | 0x07 | padding / unreflected | |||
| 0x10 | OnPCGGenerationComplete | FMulticastScriptDelegate | 3 flags | <delegate> | |
| 0x01 | bIsPCGGenerationComplete | bool | 9 flags | false | |
| 0x0309 | 0x07 | padding / unreflected | |||
| 0x10 | GeneratedChunks | TArray<UBETChunkBase*> | 4 flags | [] | |
| 0x50 | OccupiedGridCells | TSet<FIntVector> | 4 flags | <TSet> | |
| 0x10 | ChunksToSpawn | TArray<TSubclassOf<UBETChunkBase>> | 5 flags | [] | |
| 0x0380 | 0x78 | padding / unreflected | |||
| 0x08 | FastGeoRuntimeContainer | UObject* | Transient+6 flags | nullptr | |
| 0x0400 | 0x58 | padding / unreflected | |||
| 0x30 | PCG_GridPoints | FPCGDataCollection | 3 flags | {TaggedData=[], bCancelExecutionOnEmpty=false} | |
| 0x30 | PCG_MeshPoints | FPCGDataCollection | 3 flags | {TaggedData=[], bCancelExecutionOnEmpty=false} | |
| 0x30 | PCG_PartitionedMeshPoints | FPCGDataCollection | 3 flags | {TaggedData=[], bCancelExecutionOnEmpty=false} | |
| 0x30 | PCG_PointsOfInterest | FPCGDataCollection | 3 flags | {TaggedData=[], bCancelExecutionOnEmpty=false} | |
| 0x0518 | 0x08 | padding / unreflected | |||
| 0x01 | bLightsOn | bool | NetRepNotify+5 flags | true | |
| 0x01 | bPowerOn | bool | NetRepNotify+5 flags | true | |
| 0x0522 | 0x06 | padding / unreflected | |||
| 0x04 | LightEmissiveBrightness | float | 8 flags | 0 | |
| 0x052C | 0x04 | padding / unreflected | |||
| 0x50 | LightMap | TMap<FName, TSubclassOf<UBETLightComponent>> | 4 flags | <TMap> | |
| 0x08 | PointLightTemplate | TSubclassOf<UPointLightComponent> | 7 flags | nullptr | |
| 0x08 | SpotLightTemplate | TSubclassOf<USpotLightComponent> | 7 flags | nullptr | |
| 0x0590 | 0x08 | padding / unreflected | |||
| 0x28 | LightBuzz | TSoftObjectPtr<USoundBase> | 5 flags | <SoftObjectProperty> | |
| 0x28 | LightShutOffSound | TSoftObjectPtr<USoundBase> | 5 flags | <SoftObjectProperty> | |
| 0x08 | LightSoundBus | UAudioBus* | 5 flags | nullptr | |
| 0x08 | SourceLightSound | UAudioComponent* | 10 flags | /Script/BETGame.Default__BETChunkManagerBase.SourceLightSou… | |
| 0x08 | LightMaterialInstance | UMaterialInstanceDynamic* | 4 flags | nullptr | |
| 0x0600 | 0x08 | padding / unreflected | |||
| 0x04 | NumberOfChunks | int32 | 6 flags | 0 | |
| 0x04 | BoltCutterNum | int32 | 7 flags | 1 | |
| 0x01 | bDisableEntities | bool | 7 flags | false | |
| 0x0611 | 0x03 | padding / unreflected | |||
| 0x04 | SpawnPointsPerChunk | int32 | 7 flags | 0 | |
| 0x04 | ChunkSize | int32 | 7 flags | 0 | |
| 0x01 | bIsLowScalability | bool | 6 flags | false | |
| 0x061D | 0x0B | padding / unreflected | |||
| 0x18 | GridCellSize | FVector | 8 flags | {X=0, Y=0, Z=0} | |
| 0x28 | GenerationMeshesToUse | TSoftObjectPtr<UGenerationMeshes> | 6 flags | <SoftObjectProperty> | |
| 0x28 | LevelLootTable | TSoftObjectPtr<UBETLevelLootTable> | 6 flags | <SoftObjectProperty> | |
| 0x50 | RuntimeAudioVolumes | TMap<FName, FAudioVolumeData> | 4 flags | <TMap> | |
| 0x08 | PCGComponent | UPCGComponent* | 11 flags | /Script/BETGame.Default__BETChunkManagerBase.PCG Component | |
| 0x08 | LevelBounds | UBoxComponent* | 9 flags | /Script/BETGame.Default__BETChunkManagerBase.LevelBounds | |
| 0x01 | bUsePartitionedPCGStartup | bool | 8 flags | false | |
| 0x06F1 | 0x03 | padding / unreflected | |||
| 0x04 | PartitionedPCGStartupTimeoutSeconds | float | 8 flags | 60 | |
| 0x50 | CachedWallDimensions | TMap<FName, FVector> | 1 flags | <TMap> | |
| 0x0748 | 0x08 | padding / unreflected | |||
| 0x08 | EntityManager | UBETEntityManagerBase* | Protected+12 flags | /Script/BETGame.Default__BETChunkManagerBase.EntityManager | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | true | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0210 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnPlayerEnterWarehouse(AActor* TeleportedActor) | FinalNative+1 flags | 0x08 | |
| int32 GetWarehouseRequiredCoins(int32 WarehouseIndex) | FinalNative+1 flags | 0x08 | |
| void AddWarehouseRequiredCoins(int32 WarehouseIndex, int32 Amount) | FinalNative+1 flags | 0x08 |