Zdexby TheHolyOneZ
6,829 classes
Class

UBETEntityManagerBase

: UActorComponent : UObject
/Script/BETGame.BETEntityManagerBase 0x02E0 (736 B) align 8 inherited 0x00C8 vtable /Script/BETGame
0x00x02E0

Members 10

OffsetSizeNameTypeFlagsDefault
0x00C80x30padding / unreflected
0x10RetainedEntityParamsTArray<UBETEntityParamsAsset*>TransientProtected+4 flags[]
0x10ManagedEntitiesTArray<TWeakObjectPtr<ABETCharacterEntityBase>>Protected+3 flags[]
0x50EntityTypeMapTMap<TWeakObjectPtr<ABETCharacterEntityBase>, FGameplayTag>Protected+1 flags<TMap>
0x50EntityDataAssetsTMap<FGameplayTag, UBETEntityData*>Protected+5 flags<TMap>
0x10RelocationPoolsTArray<FBETRelocatableEntityPoolConfig>Protected+4 flags[]
0x04RelocationPollIntervalfloatProtected+7 flags1
0x01bRequireLineOfSightOcclusionboolProtected+7 flagstrue
0x01CD0x03padding / unreflected
0x04RelocationLoSConeHalfAngleDegreesfloatProtected+7 flags5
0x04RelocationLoSConeRingRayCountint32Protected+7 flags4
0x10CachedSpawnMarkersTArray<TWeakObjectPtr<ABETEntitySpawnPoint>>TransientProtected+3 flags[]
0x01E80xF8unreflected bytes to end of UBETEntityManagerBase
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x08padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x009C0x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagstrue
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00A10x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A40x1Dpadding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 11

SignatureFlagsNativeParams
void SpawnEntityDeferred(const FGameplayTag& EntityType, FTransform& SpawnTransform, const FScriptDelegate& OnSpawned, AActor* InOwner, APawn* InInstigator, const ESpawnActorCollisionHandlingMethod& CollisionHandlingOverride)NativePublic0x91
void SpawnEntity(const FGameplayTag& EntityType, FTransform& SpawnTransform, const FScriptDelegate& OnSpawned, const ESpawnActorCollisionHandlingMethod& CollisionHandlingOverride)NativePublic0x81
void RefreshSpawnMarkers()FinalNative+1 flags0x00
void OnEntityDestroyed(ABETCharacterEntityBase* DestroyedEntity)FinalNative+1 flags0x08
void GetManagedEntities(const TArray<ABETCharacterEntityBase*>& OutEntities, const FGameplayTag& EntityType)NativePublic0x18
TArray<FGameplayTag> GetKnownEntityTypes()FinalNative+1 flags0x10
int32 GetEntityCount(const FGameplayTag& EntityType)NativePublic0x0C
UBETEntityData* FindEntityDataByTag(const FGameplayTag& EntityTag)FinalNative+1 flags0x10
void EnsureRelocationPollerRunning()FinalNative+1 flags0x00
bool DespawnEntity(ABETCharacterEntityBase* Entity)NativePublic0x09
bool DespawnEntitiesOfType(const FGameplayTag& EntityType)NativePublic0x09

Used by 1

types with a member, parameter or interface of this type