Zdexby TheHolyOneZ
6,829 classes
/Script/BETGame.BETSaveGameSubsystem 0x01C0 (448 B) align 8 inherited 0x0040 vtable /Script/BETGame
0x00x01C0

Members 3

OffsetSizeNameTypeFlagsDefault
0x04MaxJourneysint32Protected+8 flags15
0x00440x04padding / unreflected
0x50CachedSaveGamesTMap<FString, USaveGame*>3 flags<TMap>
0x00980x88padding / unreflected
0xA0InProgressLevelDataFInProgressLevelData2 flags{SavedObjectives=<TSet>, InteractObjectData=<TMap>}

Functions 11

SignatureFlagsNativeParams
void SetSelectedJourneyName(const FString& SaveName)FinalNative+1 flags0x10
void SetPendingLevelOverride(TSoftObjectPtr<UBETLevel>& Level)FinalNative+1 flags0x28
bool SaveJourney(UBETSaveGame* SaveGame, const FString& SlotName)FinalNative+1 flags0x19
UBETSaveGame* LoadJourney(const FString& SaveName)FinalNative+1 flags0x18
FString GetSelectedJourneyName()FinalNative+1 flags0x10
FGameplayTagContainer GetCheckpoints()FinalNative+1 flags0x20
bool DoesJourneyExist(const FString& SlotName)FinalNative+1 flags0x11
UBETSaveGame* CreateNewJourney(const FString& SaveName, FGameplayTag& Difficulty)FinalNative+1 flags0x20
void ClearPendingLevelOverride()FinalNative+1 flags0x00
void ClearCheckpoints(bool bSaveImmediately)FinalNative+1 flags0x01
void AddCheckpoint(const FGameplayTag& CheckpointTag, bool bSaveImmediately)FinalNative+1 flags0x09