Zdexby TheHolyOneZ
6,829 classes
Class

UWBP_KeybindRow_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Settings/WBP_KeybindRow.WBP_KeybindRow_C 0x0441 (1,089 B) align 8 inherited 0x0328 9 scripted vtable /Game/UI/Settings/WBP_KeybindRow
0x00x0441

Members 16

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08WidgetContainerUHorizontalBox*10 flagsnullptr
0x08WBP_InputKeyGlyphUWBP_InputKeyGlyph_C*10 flagsnullptr
0x08ScaleBox_0UScaleBox*10 flagsnullptr
0x08Overlay_0UOverlay*7 flagsnullptr
0x08Image_458UImage*10 flagsnullptr
0x08Image_97UImage*10 flagsnullptr
0x08ButtonContainerUHorizontalBox*10 flagsnullptr
0x08BETTextBase_C_54UBETTextBase_C*7 flagsnullptr
0x08BETButtonBase_C_0UBETButtonBase_C*10 flagsnullptr
0xA8KeyMappingFPlayerKeyMapping4 flags{MappingName=None, DisplayName=<FText>, DisplayCategory=<FT…
0x01bIsDirtybool7 flagsfalse
0x04210x07padding / unreflected
0x08ControlSettingsUBPW_ControlSettings_C*7 flagsnullptr
0x04RowIndexint327 flags0
0x04340x04padding / unreflected
0x08AssociatedInputActionUInputAction*6 flagsnullptr
0x01bShowCommonUIActionbool7 flagstrue
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01F40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x02080x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x024D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02880x18padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02C90x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02E10x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02F40x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 24
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01bWrappedByComponent : 1bit 0boolTransient+3 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DF0x01padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 9

SignatureFlagsNativeParams
UWidget* NavigateBackToTab(const EUINavigation& Navigation)
Script4 statements · 85 bytes of bytecode
0x0000CallFunc_NavigateBackToTab_ReturnValue = ControlSettings.NavigateBackToTab(Navigation);0x0037ReturnValue = CallFunc_NavigateBackToTab_ReturnValue;0x004Areturn ReturnValue;0x0054// end of script
Public0x10
ESlateVisibility GetVisibility_1()
Script6 statements · 141 bytes of bytecode
0x0000Temp_byte_Variable = 0;0x0014Temp_byte_Variable_1 = 2;0x0028Temp_bool_Variable = bIsDirty;0x003BReturnValue = Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default);0x0082return ReturnValue;0x008C// end of script
Public0x01
ESlateVisibility GetVisibility_0()
Script17 statements · 549 bytes of bytecode
0x0000Temp_byte_Variable = 4;0x0014Temp_byte_Variable_1 = 1;0x0028CallFunc_GetLocalPlayerSubsystem_ReturnValue = GetLocalPlayerSubsystem(this, /Script/CommonInput.CommonInputSubsystem);0x0046CallFunc_GetCurrentInputType_ReturnValue = CallFunc_GetLocalPlayerSubsystem_ReturnValue.GetCurrentInputType();0x0078CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_GetCurrentInputType_ReturnValue, 0);0x0097CallFunc_Key_IsKeyboardKey_ReturnValue = Key_IsKeyboardKey(KeyMapping.DefaultKey);0x00BDCallFunc_Key_IsMouseButton_ReturnValue = Key_IsMouseButton(KeyMapping.DefaultKey);0x00E3CallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(KeyMapping.DefaultKey);0x0109CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_Key_IsMouseButton_ReturnValue, CallFunc_Key_IsKeyboardKey_ReturnValue);0x012FCallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(CallFunc_GetCurrentInputType_ReturnValue, 1);0x014ECallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_BooleanOR_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue);0x0174CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Key_IsGamepadKey_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue_1);0x019ACallFunc_BooleanXOR_ReturnValue = BooleanXOR(CallFunc_BooleanAND_ReturnValue_1, CallFunc_BooleanAND_ReturnValue);0x01C0Temp_bool_Variable = CallFunc_BooleanXOR_ReturnValue;0x01D3ReturnValue = Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default);0x021Areturn ReturnValue;0x0224// end of script
Public0x01
FText GetText_0()
Script5 statements · 130 bytes of bytecode
0x0000CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Script/EnhancedInput.EPlayerMappableKeySlot, KeyMapping.Slot);0x0037CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue);0x005CReturnValue = CallFunc_Conv_StringToText_ReturnValue;0x0077return ReturnValue;0x0081// end of script
Public0x10
FText GetText()
Script12 statements · 346 bytes of bytecode
0x0000K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Name";0x0021K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x003EK2Node_MakeStruct_FormatArgumentData.ArgumentValue = KeyMapping.DisplayName;0x006BK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x008FK2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00AFK2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x00D3K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00F0K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x0104CallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{Name}:"), K2Node_MakeArray_Array);0x0134ReturnValue = CallFunc_Format_ReturnValue;0x014Freturn ReturnValue;0x0159// end of script
Public0x10
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_KeybindRow(48);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__WBP_KeybindRow_BETButtonBase_C_0_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_KeybindRow(482);0x000Freturn;0x0011// end of script
0x00
void BndEvt__WBP_KeybindRow_WBP_InputKeyGlyph_K2Node_ComponentBoundEvent_2_BETOnKeySelected__DelegateSignature(const FInputChord& SelectedKey)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_SelectedKey = SelectedKey;0x0012ExecuteUbergraph_WBP_KeybindRow(595);0x0021return;0x0023// end of script
0x20
void ExecuteUbergraph_WBP_KeybindRow(int32 EntryPoint)
Script36 statements · 1,175 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AWBP_InputKeyGlyph.bInitializing = false;0x002Bgoto Label_0494;0x0030WBP_InputKeyGlyph.bInitializing = true;0x0051WBP_InputKeyGlyph.Set Associated Input Key Action(AssociatedInputAction);0x007EWBP_InputKeyGlyph.BPW_ControlMappingIcon.Set Show Common UI Action Icon(bShowCommonUIAction);0x00C1K2Node_MakeStruct_InputChord.Key = KeyMapping.CurrentKey;0x00EEWBP_InputKeyGlyph.InputKeySelector.SetSelectedKey(K2Node_MakeStruct_InputChord);0x012DWBP_InputKeyGlyph.BPW_ControlMappingIcon.SetControlName(KeyMapping.MappingName);0x0175CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(KeyMapping.DefaultKey, KeyMapping.CurrentKey);0x01ADCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_EqualEqual_KeyKey_ReturnValue);0x01CAbIsDirty = CallFunc_Not_PreBool_ReturnValue;0x01DDgoto Label_000A;0x01E2K2Node_MakeStruct_InputChord_1.Key = KeyMapping.DefaultKey;0x020FWBP_InputKeyGlyph.InputKeySelector.SetSelectedKey(K2Node_MakeStruct_InputChord_1);0x024Egoto Label_0494;0x0253CallFunc_Key_IsValid_ReturnValue = Key_IsValid(K2Node_ComponentBoundEvent_SelectedKey.Key);0x0279if (!(CallFunc_Key_IsValid_ReturnValue)) goto Label_0494;0x0287CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x029FCallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(CallFunc_GetOwningPlayer_ReturnValue, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x02C5CallFunc_GetUserSettings_ReturnValue = CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue.GetUserSettings();0x02F4K2Node_MakeStruct_MapPlayerKeyArgs.MappingName = KeyMapping.MappingName;0x0321K2Node_MakeStruct_MapPlayerKeyArgs.Slot = KeyMapping.Slot;0x034EK2Node_MakeStruct_MapPlayerKeyArgs.NewKey = K2Node_ComponentBoundEvent_SelectedKey.Key;0x037BK2Node_MakeStruct_MapPlayerKeyArgs.HardwareDeviceId = KeyMapping.HardwareDeviceId.HardwareDeviceIdentifier;0x03B1K2Node_MakeStruct_MapPlayerKeyArgs.ProfileIdString = "";0x03CEK2Node_MakeStruct_MapPlayerKeyArgs.bCreateMatchingSlotIfNeeded = false;0x03E2K2Node_MakeStruct_MapPlayerKeyArgs.bDeferOnSettingsChangedBroadcast = false;0x03F6CallFunc_GetUserSettings_ReturnValue.MapPlayerKey(K2Node_MakeStruct_MapPlayerKeyArgs, CallFunc_MapPlayerKey_FailureReason);0x042CCallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(KeyMapping.DefaultKey, K2Node_ComponentBoundEvent_SelectedKey.Key);0x0464CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_EqualEqual_KeyKey_ReturnValue_1);0x0481bIsDirty = CallFunc_Not_PreBool_ReturnValue_1;0x0494Label_0494:0x0494return;0x0496// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type