Zdexby TheHolyOneZ
3,086 classes
Class

USteamCoreMatchmakingServersAsyncActionRequestServerList

: USteamCoreAsyncAction : UBlueprintAsyncActionBase : UObject
/Script/SteamCore.SteamCoreMatchmakingServersAsyncActionRequestServerList 0x0058 (88 B) align 8 inherited 0x0038 vtable /Script/SteamCore
0x00x0058

Members 2

OffsetSizeNameTypeFlagsDefault
0x10OnCallbackFMulticastScriptDelegate4 flags<delegate>
0x10OnRefreshCompletedFMulticastScriptDelegate4 flags<delegate>
Inherited from USteamCoreAsyncAction 1
OffsetSizeNameTypeFlagsDefault
0x08m_WorldContextObjectTWeakObjectPtr<UObject>Protected+6 flags<0xffffffff>

Functions 8

SignatureFlagsNativeParams
USteamCoreMatchmakingServersAsyncActionRequestServerList* RequestSpectatorServerListAsync(UObject* WorldContextObject, int32 AppID, float Timeout, int32 MaxResults, bool bIgnoreNonResponsive, UServerFilter* ServerFilter)FinalNative+2 flags0x28
USteamCoreMatchmakingServersAsyncActionRequestServerList* RequestLANServerListAsync(UObject* WorldContextObject, int32 AppID, float Timeout, int32 MaxResults, bool bIgnoreNonResponsive, UServerFilter* ServerFilter)FinalNative+2 flags0x28
USteamCoreMatchmakingServersAsyncActionRequestServerList* RequestInternetServerListAsync(UObject* WorldContextObject, int32 AppID, float Timeout, int32 MaxResults, bool bIgnoreNonResponsive, UServerFilter* ServerFilter)FinalNative+2 flags0x28
USteamCoreMatchmakingServersAsyncActionRequestServerList* RequestHistoryServerListAsync(UObject* WorldContextObject, int32 AppID, float Timeout, int32 MaxResults, bool bIgnoreNonResponsive, UServerFilter* ServerFilter)FinalNative+2 flags0x28
USteamCoreMatchmakingServersAsyncActionRequestServerList* RequestFriendsServerListAsync(UObject* WorldContextObject, int32 AppID, float Timeout, int32 MaxResults, bool bIgnoreNonResponsive, UServerFilter* ServerFilter)FinalNative+2 flags0x28
USteamCoreMatchmakingServersAsyncActionRequestServerList* RequestFavoritesServerListAsync(UObject* WorldContextObject, int32 AppID, float Timeout, int32 MaxResults, bool bIgnoreNonResponsive, UServerFilter* ServerFilter)FinalNative+2 flags0x28
void HandleServerListFinished()FinalNative+1 flags0x00
void HandleCallback(FGameServerItem& Data)FinalNative+1 flags0xB0