0x00x0940
Members 108
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_interactingObject | AActor* | 7 flags | nullptr | |
| 0x08 | m_triggerTarget1 | AActor* | 7 flags | nullptr | |
| 0x08 | m_triggerTarget2 | AActor* | 7 flags | nullptr | |
| 0x01 | m_interactEnums | InteractTypeEnum | 7 flags | None | |
| 0x01 | m_spaceEnums | SpaceKeyEnums | 7 flags | None | |
| 0x01 | m_isInteracting | bool | 7 flags | false | |
| 0x01 | m_isInputPressed | bool | 7 flags | false | |
| 0x01 | m_hasKnockdownStoppedPlaying | bool | 7 flags | false | |
| 0x01 | m_toBockInput | bool | 7 flags | false | |
| 0x01 | m_isGameStarted | bool | 7 flags | false | |
| 0x01 | m_isGamePaused | bool | 7 flags | false | |
| 0x01 | m_isMovementStopped | bool | 7 flags | false | |
| 0x01 | m_isCameraRotationStopped | bool | 7 flags | false | |
| 0x01 | m_isObjectRotationStopped | bool | 7 flags | false | |
| 0x01 | m_isInspecting | bool | 7 flags | false | |
| 0x01 | m_isMovementKeyPressed | bool | 7 flags | false | |
| 0x01 | mToHeadBob | bool | 7 flags | false | |
| 0x01 | m_IsYAxisInverted | bool | 7 flags | false | |
| 0x067F | 0x01 | padding / unreflected | |||
| 0x04 | m_SensivityScale | float | 7 flags | 0.4 | |
| 0x0C | m_DefaultLocation | FVector | 7 flags | {X=-937.52, Y=2324.78, Z=-80} | |
| 0x0C | m_DefaultRotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=-18.68} | |
| 0x01 | m_toRayCastUI | bool | 6 flags | false | |
| 0x01 | m_toBlockRaycastingUI | bool | 6 flags | false | |
| 0x069E | 0x02 | padding / unreflected | |||
| 0x08 | m_rayCastActor | AActor* | 6 flags | nullptr | |
| 0x04 | m_distanceText | float | 7 flags | 360 | |
| 0x04 | m_distanceReticle | float | 7 flags | 700 | |
| 0x01 | m_isEActive | bool | 6 flags | false | |
| 0x01 | m_isRActive | bool | 6 flags | false | |
| 0x01 | m_holdEnableInput | bool | 6 flags | false | |
| 0x01 | m_isInputEnable | bool | 6 flags | false | |
| 0x01 | m_isCaptureObject | bool | 6 flags | false | |
| 0x01 | mIsLookingAtObject | bool | 7 flags | false | |
| 0x01 | m_isNearRatRoom | bool | 6 flags | false | |
| 0x01 | m_isFacingRatRoom | bool | 6 flags | false | |
| 0x01 | m_isInRatRoomVent | bool | 6 flags | false | |
| 0x01 | m_isPlayingProneAnimation | bool | 6 flags | false | |
| 0x01 | m_isPlayingLoopDoorAnim | bool | 6 flags | false | |
| 0x01 | m_isFullZoom | bool | 6 flags | false | |
| 0x01 | m_hasGoneThrougLoopDoor | bool | 6 flags | false | |
| 0x01 | m_hasRepeatingTriggered | bool | 6 flags | false | |
| 0x01 | m_proneAnimationRate | bool | 7 flags | false | |
| 0x06BF | 0x09 | padding / unreflected | |||
| 0x08 | m_proneCurve | UCurveFloat* | 6 flags | nullptr | |
| 0x06D0 | 0x08 | padding / unreflected | |||
| 0x08 | m_loopDoorCurve | UCurveFloat* | 6 flags | nullptr | |
| 0x06E0 | 0x08 | padding / unreflected | |||
| 0x08 | m_ObjectPickupCurve | UCurveFloat* | 6 flags | nullptr | |
| 0x06F0 | 0x08 | padding / unreflected | |||
| 0x08 | m_sweetSpotZoomCurve | UCurveFloat* | 6 flags | nullptr | |
| 0x0700 | 0x08 | padding / unreflected | |||
| 0x08 | m_zoomInCurve | UCurveFloat* | 6 flags | nullptr | |
| 0x0710 | 0x08 | padding / unreflected | |||
| 0x08 | m_zoomOutCurve | UCurveFloat* | 6 flags | nullptr | |
| 0x08 | m_aWalkShakeC | TSubclassOf<UCameraShake> | 7 flags | nullptr | |
| 0x08 | m_aSprintShakeC | TSubclassOf<UCameraShake> | 7 flags | nullptr | |
| 0x08 | m_aIdleShakeC | TSubclassOf<UCameraShake> | 7 flags | nullptr | |
| 0x08 | m_aHeavyBreathingC | TSubclassOf<UCameraShake> | 7 flags | nullptr | |
| 0x01 | m_isSprinting | bool | 6 flags | false | |
| 0x01 | m_isinCorkboardMode | bool | 6 flags | false | |
| 0x01 | m_isBreathingHeavily | bool | 6 flags | false | |
| 0x0743 | 0x01 | padding / unreflected | |||
| 0x04 | m_proneFloatValue | float | 6 flags | 0 | |
| 0x01 | m_canProne | bool | 6 flags | false | |
| 0x01 | m_isInteractingwithTerminal | bool | 6 flags | false | |
| 0x074A | 0x02 | padding / unreflected | |||
| 0x04 | initialWalkSpeed | float | 7 flags | 0 | |
| 0x08 | m_polaroidTriggerBox | ATriggerBox* | 7 flags | nullptr | |
| 0x08 | m_armComponent | USpringArmComponent* | 9 flags | /Script/WeWentBack.Default__PlayerCharacter.SpringArm | |
| 0x08 | m_skeletalMeshComponent | USkeletalMeshComponent* | 9 flags | nullptr | |
| 0x08 | m_camera | UCameraComponent* | 9 flags | /Script/WeWentBack.Default__PlayerCharacter.Camera | |
| 0x08 | m_inspectionLocation | UBoxComponent* | 9 flags | /Script/WeWentBack.Default__PlayerCharacter.Trigger Box | |
| 0x10 | m_inventoryStructure | TArray<UItemStructure*> | 3 flags | [] | |
| 0x08 | m_animWalkStraight | UCameraAnim* | 7 flags | nullptr | |
| 0x08 | m_animRSideWalk | UCameraAnim* | 7 flags | nullptr | |
| 0x08 | m_animLSideWalk | UCameraAnim* | 7 flags | nullptr | |
| 0x08 | m_animKnockDown | UCameraAnim* | 7 flags | nullptr | |
| 0x08 | m_animGetUp | UCameraAnim* | 7 flags | nullptr | |
| 0x08 | m_instKnockDown | UCameraAnimInst* | 7 flags | nullptr | |
| 0x08 | m_knockDownPlayerAnim | UAnimationAsset* | 7 flags | nullptr | |
| 0x08 | m_getUpPlayerAnim | UAnimationAsset* | 7 flags | nullptr | |
| 0x08 | m_resetAfterGetup | UCameraAnim* | 7 flags | nullptr | |
| 0x0C | m_objectStartLocation | FVector | 6 flags | {X=0, Y=0, Z=0} | |
| 0x0C | m_objectStartRotation | FRotator | 5 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | m_inspectionStartRotation | FRotator | 5 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x07F4 | 0x04 | padding / unreflected | |||
| 0x08 | m_interactionUI | UInteractionBaseWidget* | 8 flags | nullptr | |
| 0x08 | m_playerController | AWeWentBackController* | 7 flags | nullptr | |
| 0x08 | m_gameMode | AWeWentBackGameModeBase* | 7 flags | nullptr | |
| 0x08 | m_resetSweetSpotTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_polaroidInteractHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_resetInputTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_getUpAnimationTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_knockDownAnimationTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_loopDoorTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_headbobHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_breatheHeavilyHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_afterGetup | FTimerHandle | 3 flags | {Handle=0} | |
| 0x08 | m_hitComponent | UPrimitiveComponent* | 7 flags | nullptr | |
| 0x08 | m_cryoDoor | ACryoDoor* | 5 flags | nullptr | |
| 0x08 | m_loopDoor | ALoopDoor* | 5 flags | nullptr | |
| 0x01 | m_isA | bool | 5 flags | true | |
| 0x01 | m_isL | bool | 5 flags | true | |
| 0x01 | m_isT | bool | 5 flags | true | |
| 0x01 | m_isC | bool | 5 flags | true | |
| 0x04 | m_initFiledOfView | float | 5 flags | 0 | |
| 0x10 | GoProneInterpFunction | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | GoProneFinish | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | LoopDoorAnimInterpFunction | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | LoopDoorAnimFinish | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | SweetSpotZoomInterpFunction | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | SweetSpotZoomFinish | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | ObjectPickupInterpFunction | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | ObjectPickupFinish | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | ZoomInInterpFunction | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | ZoomInFinish | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | ZoomOutInterpFunction | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | ZoomOutFinish | FScriptDelegate | 4 flags | <delegate> | |
| 0x0938 | 0x08 | unreflected bytes to end of APlayerCharacter | |||
Inherited from ACharacter 37
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 11 flags | /Script/Engine.Default__Character.CharacterMesh0 | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 11 flags | /Script/Engine.Default__Character.CharMoveComp | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 11 flags | /Script/Engine.Default__Character.CollisionCylinder | |
| 0x30 | BasedMovement | FBasedMovementInfo | Protected+3 flags | {MovementBase=nullptr, BoneName=None, Location={}, Rotation… | |
| 0x30 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | {MovementBase=nullptr, BoneName=None, Location={}, Rotation… | |
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | 1 | |
| 0x0C | BaseTranslationOffset | FVector | Protected+5 flags | {X=0, Y=0, Z=0} | |
| 0x0328 | 0x08 | padding / unreflected | |||
| 0x10 | BaseRotationOffset | FQuat | Protected+3 flags | {X=0, Y=0, Z=0, W=1} | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | 0 | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | 0 | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | 0 | |
| 0x01 | bInBaseReplication | bool | Protected+5 flags | false | |
| 0x034A | 0x02 | padding / unreflected | |||
| 0x04 | CrouchedEyeHeight | float | 7 flags | 32 | |
| 0x01 | bIsCrouched : 1bit 0 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bPressedJump : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bClientUpdating : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bClientWasFalling : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotion : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bSimGravityDisabled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 0 | bool | Transient+3 flags | true | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bWasJumping : 1bit 2 | bool | Transient+8 flags | false | |
| 0x0352 | 0x02 | padding / unreflected | |||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | 0 | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | 0 | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | 1 | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | 0 | |
| 0x036C | 0x04 | padding / unreflected | |||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0380 | 0x10 | padding / unreflected | |||
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0xF8 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | {bHasAdditiveSources=false, bHasOverrideSources=false, bIsA… | |
| 0x04A8 | 0x08 | padding / unreflected | |||
| 0x40 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | {bHasRootMotion=false, BlendWeight=0, RootMotionTransform={… | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+3 flags | [] | |
| 0x158 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | {bIsActive=false, AnimMontage=nullptr, Position=0, Location… | |
Inherited from APawn 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x0249 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x0253 | 0x05 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 8 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+7 flags | nullptr | |
| 0x0268 | 0x08 | padding / unreflected | |||
| 0x08 | LastHitBy | AController* | Transient+7 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+5 flags | nullptr | |
| 0x0280 | 0x04 | padding / unreflected | |||
| 0x0C | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x0C | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 73
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ZoomReleased() | FinalNative+1 flags | 0x00 | |
| void ZoomPressed() | FinalNative+1 flags | 0x00 | |
| void ZoomOutTimelineFinish() | FinalNative+1 flags | 0x00 | |
| void ZoomOutOnObjectPickup() | FinalNative+1 flags | 0x00 | |
| void ZoomOutFloatReturn(float i_value) | FinalNative+1 flags | 0x04 | |
| void ZoomInTimelineFinish() | FinalNative+1 flags | 0x00 | |
| void ZoomInOnObjectPickup() | FinalNative+1 flags | 0x00 | |
| void ZoomInFloatReturn(float i_value) | FinalNative+1 flags | 0x04 | |
| void SweetspotZoomTimelineFinish() | FinalNative+1 flags | 0x00 | |
| void SweetspotZoomFloatReturn(float i_value) | FinalNative+1 flags | 0x04 | |
| void SpaceEvent() | FinalNative+1 flags | 0x00 | |
| void SpaceCorkboardEvent() | EventPublic | 0x00 | |
| void SetInteractingValuesFromHitResult(AActor* iActor, UPrimitiveComponent* iComp) | FinalNative+1 flags | 0x10 | |
| void SetInputEnableToFalse() | FinalNative+1 flags | 0x00 | |
| void RotateInspectingObjects(float iHorizontal, float iVerticle) | EventPublic | 0x08 | |
| void RotateInspectingObject(float iHorizontal, float iVerticle) | FinalNative+1 flags | 0x08 | |
| void Resume() | FinalNative+1 flags | 0x00 | |
| void RespawnPlayerInCryo() | EventPublic | 0x00 | |
| void RespawnPlayerAfterAlienKill() | EventPublic | 0x00 | |
| void ResetUIPopups() | FinalNative+1 flags | 0x00 | |
| void ResetInteractingVariables() | FinalNative+1 flags | 0x00 | |
| void RaycastPlayerToRatRoom() | EventPublic | 0x00 | |
| void PutObjectInInventory() | FinalNative+1 flags | 0x00 | |
| void PronePlayer(float i_lerpAlpha, float i_proneHeight, bool i_isRevered) | EventPublic | 0x09 | |
| void PlayWalkingAudio() | EventPublic | 0x00 | |
| void PlayObjectPickupAudio() | EventPublic | 0x00 | |
| void PlayObjectPickdownAudio() | EventPublic | 0x00 | |
| void PlayKnockdownAnimation() | FinalNative+1 flags | 0x00 | |
| void PlayInteractUI() | FinalNative+1 flags | 0x00 | |
| void PlayFlashAudio() | EventPublic | 0x00 | |
| void Pause() | FinalNative+1 flags | 0x00 | |
| void OpenLoopDoor() | FinalNative+1 flags | 0x00 | |
| void OnTerminalInspection() | FinalNative+1 flags | 0x00 | |
| void ObjectPickupTimelineFinish() | FinalNative+1 flags | 0x00 | |
| void ObjectPickupFloatReturn(float i_value) | FinalNative+1 flags | 0x04 | |
| void ObjectOutInspection() | FinalNative+1 flags | 0x00 | |
| void ObjectInspection() | FinalNative+1 flags | 0x00 | |
| void ObjectInInspection() | FinalNative+1 flags | 0x00 | |
| void MovePlayerToCenter() | EventPublic | 0x00 | |
| void LoopDoorTimelineFinish() | FinalNative+1 flags | 0x00 | |
| void LoopDoorFloatReturn(float i_value) | FinalNative+1 flags | 0x04 | |
| void LoopDoorAnimationDelay() | FinalNative+1 flags | 0x00 | |
| void KnockdownEnableInput() | FinalNative+1 flags | 0x00 | |
| void KnockdownDisableInput() | FinalNative+1 flags | 0x00 | |
| void KeyReleasedW() | FinalNative+1 flags | 0x00 | |
| void KeyReleasedS() | FinalNative+1 flags | 0x00 | |
| void KeyReleasedD() | FinalNative+1 flags | 0x00 | |
| void KeyReleasedA() | FinalNative+1 flags | 0x00 | |
| void KeyPressedW() | FinalNative+1 flags | 0x00 | |
| void KeyPressedS() | FinalNative+1 flags | 0x00 | |
| void KeyPressedD() | FinalNative+1 flags | 0x00 | |
| void KeyPressedA() | FinalNative+1 flags | 0x00 | |
| void InteractOpenDoorEvent() | FinalNative+1 flags | 0x00 | |
| void InteractLoopDoorEvent() | FinalNative+1 flags | 0x00 | |
| void InteractEvent() | FinalNative+1 flags | 0x00 | |
| void InteractCorkBoardEvent() | EventPublic | 0x00 | |
| void HorizontalMovement(float i_axisValue) | FinalNative+1 flags | 0x04 | |
| void Headbob() | FinalNative+1 flags | 0x00 | |
| void HandleUITracing() | FinalNative+1 flags | 0x00 | |
| void GoProneTimelineFinish() | FinalNative+1 flags | 0x00 | |
| void GoProneFloatReturn(float i_value) | FinalNative+1 flags | 0x04 | |
| void ForwardMovement(float i_axisValue) | FinalNative+1 flags | 0x04 | |
| void EnterRatRoom() | EventPublic | 0x00 | |
| void DoLoopDoorAnim() | FinalNative+1 flags | 0x00 | |
| void DisableUIRayCasting() | FinalNative+1 flags | 0x00 | |
| void DelayEventToVoyegerRecordAnimation() | FinalNative+1 flags | 0x00 | |
| void DelayEventToPolaroidAnimation() | FinalNative+1 flags | 0x00 | |
| void DelayEventToPlayZoomAnimation() | FinalNative+1 flags | 0x00 | |
| void CameraLookV(float i_axisValue) | FinalNative+1 flags | 0x04 | |
| void CameraLookH(float i_axisValue) | FinalNative+1 flags | 0x04 | |
| void CameraClamp(float minYaw, float maxYaw) | FinalNative+1 flags | 0x08 | |
| void BreatheHeavily() | FinalNative+1 flags | 0x00 | |
| void AfterGetupEnableInput() | FinalNative+1 flags | 0x00 |