Zdexby TheHolyOneZ
2,103 classes
Class

ACryoDoor

: AActor : UObject
/Script/WeWentBack.CryoDoor 0x0368 (872 B) align 8 inherited 0x0240 vtable /Script/WeWentBack
0x00x0368

Members 33

OffsetSizeNameTypeFlagsDefault
0x08m_rootUSceneComponent*9 flags/Script/WeWentBack.Default__CryoDoor.Scene Root
0x08m_cryoTubeDoorUSkeletalMeshComponent*9 flags/Script/WeWentBack.Default__CryoDoor.Door 1
0x08m_capsuleUCapsuleComponent*9 flags/Script/WeWentBack.Default__CryoDoor.Capsule
0x08m_wallUBoxComponent*9 flags/Script/WeWentBack.Default__CryoDoor.Wall
0x08m_triggerCaptainUBoxComponent*9 flags/Script/WeWentBack.Default__CryoDoor.Captain Trigger Box
0x08m_deadCaptainUSkeletalMeshComponent*9 flags/Script/WeWentBack.Default__CryoDoor.Dead Captain
0x01m_isPlayerInCryobool7 flagsfalse
0x01m_isAnimatingbool7 flagsfalse
0x01m_isDebugModebool7 flagsfalse
0x01m_canOverrideMaterialsbool7 flagsfalse
0x01m_isScareSetupDonebool7 flagsfalse
0x02750x03padding / unreflected
0x04m_playRatefloat7 flags0
0x04m_totalAnimLengthfloat7 flags0
0x08m_animDoorUAnimSequence*7 flagsnullptr
0x08m_captainScareUAnimSequence*7 flagsnullptr
0x08m_smokeEffectUParticleSystem*7 flagsnullptr
0x08m_doorNormalMeshUMaterialInterface*7 flagsnullptr
0x08m_doorScareMeshUMaterialInterface*7 flagsnullptr
0x02A80x08padding / unreflected
0x08m_defrostGlassCurveUCurveFloat*6 flagsnullptr
0x02B80x08padding / unreflected
0x08m_frostGlassCurveUCurveFloat*6 flagsnullptr
0x02C80x08padding / unreflected
0x08m_cryoTubeDefrostCurveUCurveFloat*6 flagsnullptr
0x10DefrostGlassInterpFunctionFScriptDelegate4 flags<delegate>
0x10DefrostGlassFinishFScriptDelegate4 flags<delegate>
0x10FrostGlassInterpFunctionFScriptDelegate4 flags<delegate>
0x10FrostGlassFinishFScriptDelegate4 flags<delegate>
0x10CryoTubeDefrostAnimInterpFunctionFScriptDelegate4 flags<delegate>
0x10CryoTubeDefrostAnimFinishFScriptDelegate4 flags<delegate>
0x08m_resetCryoDoorOpenTimerHandleFTimerHandle3 flags{Handle=0}
0x08m_resetCryoDoorCloseTimerHandleFTimerHandle3 flags{Handle=0}
0x08m_doorNormalDynamicUMaterialInstanceDynamic*5 flagsnullptr
0x08m_doorScareDynamicUMaterialInstanceDynamic*5 flagsnullptr
0x08m_animationEndTimerFTimerHandle3 flags{Handle=0}
0x01m_isCompletedbool5 flagsfalse
0x03610x07unreflected bytes to end of ACryoDoor
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01B00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 21

SignatureFlagsNativeParams
void ResetAnimating()FinalNative+1 flags0x00
void PlayOpenAudio()EventPublic0x00
void PlayCloseAudio()EventPublic0x00
void PlayCaptainScareAudio()EventPublic0x00
void OpenSequence()FinalNative+1 flags0x00
void OpenDoor(bool i_canOpen)FinalNative+1 flags0x01
void OnOverlapEndTriggerCaptain(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex)FinalNative+1 flags0x1C
void OnOverlapEndCapsule(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex)FinalNative+1 flags0x1C
void OnOverlapBeginTriggerCaptain(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)FinalNative+1 flags0xA8
void OnOverlapBeginCapsule(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)FinalNative+1 flags0xA8
void FrostGlassTimelineFinish()FinalNative+1 flags0x00
void FrostGlassFloatReturn(float i_value)FinalNative+1 flags0x04
void DelayEventToFrostGlass()FinalNative+1 flags0x00
void DefrostGlassTimelineFinish()FinalNative+1 flags0x00
void DefrostGlassFloatReturn(float i_value)FinalNative+1 flags0x04
void DefrostGlass()FinalNative+1 flags0x00
void DefrostCryoTubeOnce()FinalNative+1 flags0x00
void CryoTubeDefrostTimelineFinish()FinalNative+1 flags0x00
void CryoTubeDefrostFloatReturn(float i_value)FinalNative+1 flags0x04
void CloseSequence()FinalNative+1 flags0x00
void ChangeCryoDetails(const Act1Loops& i_loop)NativeEvent+1 flags0x01

Subclasses 1

Used by 1

types with a member, parameter or interface of this type