Zdexby TheHolyOneZ
3,987 classes
Class

UW_ComatoseWindow_C

: UW_ComatoseWidgetElement_C : UUserWidget : UWidget : UVisual : UObject
/Game/Comatose/Widgets/BaseWidgets/W_ComatoseWindow.W_ComatoseWindow_C 0x03E0 (992 B) align 8 inherited 0x038B 6 scripted vtable /Game/Comatose/Widgets/BaseWidgets/W_ComatoseWindow
0x00x03E0

Members 9

OffsetSizeNameTypeFlagsDefault
0x038B0x05padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_122UBorder*10 flagsnullptr
0x08BottomBorderUBorder*10 flagsnullptr
0x08ExitButtonUButton*10 flagsnullptr
0x08MainContentUNamedSlot*7 flagsnullptr
0x08MainSizeboxUSizeBox*10 flagsnullptr
0x08UpperBorderUBorder*10 flagsnullptr
0x08UpperBorderContentUNamedSlot*7 flagsnullptr
0x10Desired Box SizeFVector2D6 flags{X=500, Y=300}
Inherited from UW_ComatoseWidgetElement_C 15
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x10Request ReturnFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01IsActivebool7 flagsfalse
0x03410x07padding / unreflected
0x10SelectedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08My ContainerUW_ComatoseWidgetContainer_C*7 flagsnullptr
0x10Selected with RefFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08CT Game InstanceUCT_GameInstance_C*6 flagsnullptr
0x08Hover SoundUSoundBase*5 flagsnullptr
0x08Confirm SoundUSoundBase*5 flagsnullptr
0x01Is Selectablebool7 flagsfalse
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 6

SignatureFlagsNativeParams
void Determine Widget Style()
Script71 statements · 3,481 bytes of bytecode
0x0000K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0.036458f, 0.002154f, 0f, 1f};0x003DK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x005AK2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0097K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x00B4K2Node_MakeStruct_SlateBrush.DrawAs = 3;0x00D1K2Node_MakeStruct_SlateBrush.Tiling = 0;0x00EEK2Node_MakeStruct_SlateBrush.Mirroring = 0;0x010BK2Node_MakeStruct_SlateBrush.ImageSize = DeprecateSlateVector2D{32f, 32f};0x013EK2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x017BK2Node_MakeStruct_SlateBrush.TintColor = K2Node_MakeStruct_SlateColor;0x019FK2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0234K2Node_MakeStruct_SlateBrush.ResourceObject = nullptr;0x0248K2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x0265K2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x0282K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x029FK2Node_MakeStruct_SlateBrush_1.ImageSize = DeprecateSlateVector2D{32f, 32f};0x02D2K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x030FK2Node_MakeStruct_SlateBrush_1.TintColor = K2Node_MakeStruct_SlateColor_1;0x0333K2Node_MakeStruct_SlateBrush_1.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x03C8K2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/Comatose/Widgets/BaseWidgets/T_GrayscaleBackgroundGradient.T_GrayscaleBackgroundGradient;0x03E4/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_2);0x0412Temp_int_Variable_1 = CallFunc_Get_Current_Game_Game_Index_2;0x042DBorder_122.SetBrush(Switch(Temp_int_Variable_1, 0 => K2Node_MakeStruct_SlateBrush_1, 1 => K2Node_MakeStruct_SlateBrush, default => K2Node_Select_Default_1));0x048AK2Node_MakeStruct_SlateColor_2.SpecifiedColor = LinearColor{0.01033f, 0f, 0.000607f, 1f};0x04C7K2Node_MakeStruct_SlateColor_2.ColorUseRule = 0;0x04E4K2Node_MakeStruct_SlateColor_3.SpecifiedColor = LinearColor{0.527115f, 0.527115f, 0.527115f, 1f};0x0521K2Node_MakeStruct_SlateColor_3.ColorUseRule = 0;0x053EK2Node_MakeStruct_SlateBrush_2.DrawAs = 3;0x055BK2Node_MakeStruct_SlateBrush_2.Tiling = 0;0x0578K2Node_MakeStruct_SlateBrush_2.Mirroring = 0;0x0595K2Node_MakeStruct_SlateBrush_2.ImageSize = DeprecateSlateVector2D{32f, 32f};0x05C8K2Node_MakeStruct_SlateBrush_2.Margin = Margin{0f, 0f, 0f, 0f};0x0605K2Node_MakeStruct_SlateBrush_2.TintColor = K2Node_MakeStruct_SlateColor_2;0x0629K2Node_MakeStruct_SlateBrush_2.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x06BEK2Node_MakeStruct_SlateBrush_2.ResourceObject = nullptr;0x06D2K2Node_MakeStruct_SlateBrush_3.DrawAs = 3;0x06EFK2Node_MakeStruct_SlateBrush_3.Tiling = 0;0x070CK2Node_MakeStruct_SlateBrush_3.Mirroring = 0;0x0729K2Node_MakeStruct_SlateBrush_3.ImageSize = DeprecateSlateVector2D{32f, 32f};0x075CK2Node_MakeStruct_SlateBrush_3.Margin = Margin{0f, 0f, 0f, 0f};0x0799K2Node_MakeStruct_SlateBrush_3.TintColor = K2Node_MakeStruct_SlateColor_3;0x07BDK2Node_MakeStruct_SlateBrush_3.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0852K2Node_MakeStruct_SlateBrush_3.ResourceObject = nullptr;0x0866/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_1);0x0894Temp_int_Variable_2 = CallFunc_Get_Current_Game_Game_Index_1;0x08AFBottomBorder.SetBrush(Switch(Temp_int_Variable_2, 0 => K2Node_MakeStruct_SlateBrush_3, 1 => K2Node_MakeStruct_SlateBrush_2, default => K2Node_Select_Default));0x090C/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x093ATemp_int_Variable = CallFunc_Get_Current_Game_Game_Index;0x0955K2Node_MakeStruct_SlateColor_4.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0992K2Node_MakeStruct_SlateColor_4.ColorUseRule = 0;0x09AFK2Node_MakeStruct_SlateColor_5.SpecifiedColor = LinearColor{0.01033f, 0f, 0.000607f, 1f};0x09ECK2Node_MakeStruct_SlateColor_5.ColorUseRule = 0;0x0A09K2Node_MakeStruct_SlateBrush_4.DrawAs = 3;0x0A26K2Node_MakeStruct_SlateBrush_4.Tiling = 0;0x0A43K2Node_MakeStruct_SlateBrush_4.Mirroring = 0;0x0A60K2Node_MakeStruct_SlateBrush_4.ImageSize = DeprecateSlateVector2D{32f, 32f};0x0A93K2Node_MakeStruct_SlateBrush_4.Margin = Margin{0f, 0f, 0f, 0f};0x0AD0K2Node_MakeStruct_SlateBrush_4.TintColor = K2Node_MakeStruct_SlateColor_4;0x0AF4K2Node_MakeStruct_SlateBrush_4.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0B89K2Node_MakeStruct_SlateBrush_4.ResourceObject = /Game/Comatose/Widgets/BaseWidgets/T_BorderGradient.T_BorderGradient;0x0BA5K2Node_MakeStruct_SlateBrush_5.DrawAs = 3;0x0BC2K2Node_MakeStruct_SlateBrush_5.Tiling = 0;0x0BDFK2Node_MakeStruct_SlateBrush_5.Mirroring = 0;0x0BFCK2Node_MakeStruct_SlateBrush_5.ImageSize = DeprecateSlateVector2D{32f, 32f};0x0C2FK2Node_MakeStruct_SlateBrush_5.Margin = Margin{0f, 0f, 0f, 0f};0x0C6CK2Node_MakeStruct_SlateBrush_5.TintColor = K2Node_MakeStruct_SlateColor_5;0x0C90K2Node_MakeStruct_SlateBrush_5.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0D25K2Node_MakeStruct_SlateBrush_5.ResourceObject = nullptr;0x0D39UpperBorder.SetBrush(Switch(Temp_int_Variable, 0 => K2Node_MakeStruct_SlateBrush_4, 1 => K2Node_MakeStruct_SlateBrush_5, default => K2Node_Select_Default_2));0x0D96return;0x0D98// end of script
Public0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_ComatoseWindow(29);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_ComatoseWindow(655);0x000Freturn;0x0011// end of script
EventPublic0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_ComatoseWindow(670);0x0033return;0x0035// end of script
EventPublic0x3C
void BndEvt__W_ComatoseWindow_ExitButton_K2Node_ComponentBoundEvent_0_OnButtonPressedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_ComatoseWindow(675);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_ComatoseWindow(int32 EntryPoint)
Script36 statements · 816 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AInput Action - Confirm();0x0018goto Label_032D;0x001DPreConstruct(K2Node_Event_IsDesignTime);0x0030BreakVector2D(Desired Box Size, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0055CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast = Cast<3>(CallFunc_BreakVector2D_X);0x0072MainSizebox.SetWidthOverride(CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast);0x009BBreakVector2D(Desired Box Size, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00C0CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast = Cast<3>(CallFunc_BreakVector2D_Y);0x00DDMainSizebox.SetHeightOverride(CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast);0x0106Determine Widget Style();0x0114goto Label_032D;0x0119Label_0119:0x0119CallFunc_IsValid_ReturnValue = IsValid(CT Game Instance);0x0136if (!(CallFunc_IsValid_ReturnValue)) goto Label_032D;0x0144CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{2f, 2f, 2f, 1f}, LinearColor{0.578125f, 0.578125f, 0.578125f, 1f}, IsActive);0x01ADExitButton.SetBackgroundColor(CallFunc_SelectColor_ReturnValue);0x01D6CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CT Game Instance.Using Gamepad);0x0209CallFunc_IsHovered_ReturnValue = ExitButton.IsHovered();0x0237CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_IsHovered_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x025Dif (!(CallFunc_BooleanAND_ReturnValue)) goto Label_032D;0x026BRequest Navigation Change.Broadcast(My navigation Name, 0, false);0x028Agoto Label_032D;0x028FConstruct();0x0299goto Label_032D;0x029Egoto Label_0119;0x02A3Can be Selected(CallFunc_Can_be_Selected__);0x02BACallFunc_GetIsEnabled_ReturnValue = GetIsEnabled();0x02CECallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Can_be_Selected__, CallFunc_GetIsEnabled_ReturnValue);0x02F4CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, Is Selectable);0x031Aif (!(CallFunc_BooleanAND_ReturnValue_2)) goto Label_032D;0x0328goto Label_000A;0x032DLabel_032D:0x032Dreturn;0x032F// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type