0x00x02C8
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | TutorialVerticalBox | UVerticalBox* | 10 flags | nullptr |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01CC | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0261 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
void Receive New Tutorial Popup(TSubclassOf<UTutorialObject_Master_C> Tutorial Object)Script32 statements · 1,298 bytes of bytecode0x0000CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0015K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0039K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0056if (!(K2Node_DynamicCast_bSuccess)) goto Label_04FF;0x0064K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x0092Label_0092:0x0092Game instance Ref = CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance;0x00A5CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Already Seen tutorials, Tutorial Object);0x00FFCallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Find_ReturnValue, -1);0x0121if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_050F;0x012FCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Already Seen tutorials, Tutorial Object);0x0189CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Comatose/TutorialPopups/W_TutorialPopup_Node.W_TutorialPopup_Node_C, nullptr);0x01BECallFunc_IsValidClass_ReturnValue = IsValidClass(Tutorial Object.Alternative Tutorial Object ( If Gamepad ));0x01F1CallFunc_BooleanAND_ReturnValue = BooleanAND(Game instance Ref.Using Gamepad, CallFunc_IsValidClass_ReturnValue);0x022DTemp_bool_Variable = CallFunc_BooleanAND_ReturnValue;0x0240SetNamePropertyByName(CallFunc_Create_ReturnValue, FName(My Input Action Name), Switch(Temp_bool_Variable, false => Tutorial Object, true => Tutorial Object.Alternative Tutorial Object ( If Gamepad ), default => K2Node_Select_Default).Action Name);0x02C1CallFunc_IsValidClass_ReturnValue = IsValidClass(Tutorial Object.Alternative Tutorial Object ( If Gamepad ));0x02F4CallFunc_BooleanAND_ReturnValue = BooleanAND(Game instance Ref.Using Gamepad, CallFunc_IsValidClass_ReturnValue);0x0330Temp_bool_Variable = CallFunc_BooleanAND_ReturnValue;0x0343SetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Action Text), Switch(Temp_bool_Variable, false => Tutorial Object, true => Tutorial Object.Alternative Tutorial Object ( If Gamepad ), default => K2Node_Select_Default).Action Text);0x03C4CallFunc_IsValidClass_ReturnValue = IsValidClass(Tutorial Object.Alternative Tutorial Object ( If Gamepad ));0x03F7CallFunc_BooleanAND_ReturnValue = BooleanAND(Game instance Ref.Using Gamepad, CallFunc_IsValidClass_ReturnValue);0x0433Temp_bool_Variable = CallFunc_BooleanAND_ReturnValue;0x0446SetBoolPropertyByName(CallFunc_Create_ReturnValue, FName(Hold), Switch(Temp_bool_Variable, false => Tutorial Object, true => Tutorial Object.Alternative Tutorial Object ( If Gamepad ), default => K2Node_Select_Default).Hold);0x04C7CallFunc_AddChildToVerticalBox_ReturnValue = TutorialVerticalBox.AddChildToVerticalBox(CallFunc_Create_ReturnValue);0x04FAgoto Label_050F;0x04FFLabel_04FF:0x04FFCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x050Agoto Label_0092;0x050FLabel_050F:0x050Freturn;0x0511// end of script | Public | 0x08 |