Zdexby TheHolyOneZ
3,987 classes
Class

UW_InteractorFocus_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Comatose/Interaction/W_InteractorFocus.W_InteractorFocus_C 0x02F8 (760 B) align 8 inherited 0x02C0 5 scripted vtable /Game/Comatose/Interaction/W_InteractorFocus
0x00x02F8

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08StartFocusUWidgetAnimation*Transient+6 flagsnullptr
0x08Border_1UBorder*10 flagsnullptr
0x01Focusedbool7 flagsfalse
0x02D90x07padding / unreflected
0x08Animation Speeddouble7 flags5
0x08Current Anim Phasedouble7 flags0
0x08Player RefACT_Player_C*7 flagsnullptr
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 5

SignatureFlagsNativeParams
void Should Update?(const bool& ?)
Script9 statements · 241 bytes of bytecode
0x0000CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(Current Anim Phase, 0);0x0026CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(Current Anim Phase, 1);0x004CCallFunc_Not_PreBool_ReturnValue = Not_PreBool(Focused);0x0069CallFunc_BooleanAND_ReturnValue = BooleanAND(Focused, CallFunc_Less_DoubleDouble_ReturnValue);0x008FCallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Greater_DoubleDouble_ReturnValue);0x00B5CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_BooleanAND_ReturnValue, CallFunc_BooleanAND_ReturnValue_1);0x00DB? = CallFunc_BooleanOR_ReturnValue;0x00EEreturn;0x00F0// end of script
Public0x01
void Set Focused(bool New Focused)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_New_Focused = New Focused;0x0012ExecuteUbergraph_W_InteractorFocus(1089);0x0021return;0x0023// end of script
0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_InteractorFocus(1113);0x000Freturn;0x0011// end of script
EventPublic0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_InteractorFocus(1165);0x0033return;0x0035// end of script
EventPublic0x3C
void ExecuteUbergraph_W_InteractorFocus(int32 EntryPoint)
Script44 statements · 1,173 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0024K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x0048K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0065if (!(K2Node_DynamicCast_bSuccess)) goto Label_00B9;0x0073K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Character(CallFunc_Retrieve_Comatose_Character_Player);0x00A1Label_00A1:0x00A1Player Ref = CallFunc_Retrieve_Comatose_Character_Player;0x00B4goto Label_0492;0x00B9Label_00B9:0x00B9CallFunc_Retrieve_Comatose_Character_Player = nullptr;0x00C4goto Label_00A1;0x00C9Label_00C9:0x00C9CallFunc_IsValid_ReturnValue = IsValid(Player Ref);0x00E6if (!(CallFunc_IsValid_ReturnValue)) goto Label_0492;0x00F4CallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{0.068478f, 0.004391f, 0.000304f, 1f}, LinearColor{1f, 0.83077f, 1f, 1f}, Player Ref.Story Slowdown);0x0173Border_1.SetContentColorAndOpacity(CallFunc_SelectColor_ReturnValue);0x019CShould Update?(CallFunc_Should_Update___);0x01B3if (!(CallFunc_Should_Update___)) goto Label_0492;0x01C1CallFunc_GetEndTime_ReturnValue = StartFocus.GetEndTime();0x01F3CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0210CallFunc_SelectFloat_A_ImplicitCast = Cast<4>(CallFunc_GetEndTime_ReturnValue);0x022DCallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_SelectFloat_A_ImplicitCast, 0, Focused);0x0264CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue, Animation Speed);0x0292CallFunc_Lerp_ReturnValue = Lerp(Current Anim Phase, CallFunc_SelectFloat_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue);0x02C9Current Anim Phase = CallFunc_Lerp_ReturnValue;0x02E4CallFunc_GetEndTime_ReturnValue = StartFocus.GetEndTime();0x0316CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0333CallFunc_SelectFloat_A_ImplicitCast = Cast<4>(CallFunc_GetEndTime_ReturnValue);0x0350CallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_SelectFloat_A_ImplicitCast, 0, Focused);0x0387CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue, Animation Speed);0x03B5CallFunc_Lerp_ReturnValue = Lerp(Current Anim Phase, CallFunc_SelectFloat_ReturnValue, CallFunc_Multiply_DoubleDouble_ReturnValue);0x03ECCallFunc_PlayAnimation_StartAtTime_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x0409CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(StartFocus, CallFunc_PlayAnimation_StartAtTime_ImplicitCast, 1, 0, 0f, false);0x043Cgoto Label_0492;0x0441Focused = K2Node_CustomEvent_New_Focused;0x0454goto Label_0492;0x0459CallFunc_PlayAnimation_ReturnValue = PlayAnimation(StartFocus, 0f, 1, 1, 500f, false);0x0488goto Label_000A;0x048Dgoto Label_00C9;0x0492Label_0492:0x0492return;0x0494// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type