Zdexby TheHolyOneZ
2,942 classes
/Game/UI/title/UI_TitleScreen.UI_TitleScreen_C 0x03E8 (1,000 B) align 8 inherited 0x03C8 8 scripted vtable /Game/UI/title/UI_TitleScreen
0x00x03E8

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08NewAnimationUWidgetAnimation*Transient+6 flagsnullptr
0x04titlleScreenStateint327 flags0
0x03DC0x04padding / unreflected
0x08musicManagerABP_MusicManager_C*7 flagsnullptr
Inherited from UCommonActivatableWidget 16
OffsetSizeNameTypeFlagsDefault
0x01bIsBackHandlerboolProtected+6 flagsfalse
0x01bIsBackActionDisplayedInActionBarboolProtected+6 flagsfalse
0x01bAutoActivateboolProtected+6 flagsfalse
0x01bSupportsActivationFocusboolProtected+6 flagstrue
0x01bIsModalboolProtected+6 flagsfalse
0x01bAutoRestoreFocusboolProtected+6 flagsfalse
0x01bOverrideActionDomainboolProtected+8 flagsfalse
0x02A70x01padding / unreflected
0x30ActionDomainOverrideTSoftObjectPtr<UCommonInputActionDomain>Protected+6 flags<SoftObjectProperty>
0x10BP_OnWidgetActivatedFMulticastScriptDelegate4 flags<delegate>
0x10BP_OnWidgetDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x01bIsActivebool7 flagsfalse
0x02F90x07padding / unreflected
0x10VisibilityBoundWidgetsTArray<TWeakObjectPtr<UCommonActivatableWidget>>Transient+5 flags[]
0x03100xB0padding / unreflected
0x01bSetVisibilityOnActivatedboolProtected+6 flagsfalse
0x01ActivatedVisibilityESlateVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bSetVisibilityOnDeactivatedboolProtected+6 flagsfalse
0x01DeactivatedVisibilityESlateVisibilityProtected+6 flagsCollapsed
Inherited from UCommonUserWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bDisplayInActionBarboolProtected+8 flagsfalse
0x01bConsumePointerInputbool8 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x019C0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01B00x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 2bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 3bool3 flagstrue
0x022D0x13padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02410x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x00EC0x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x20padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 8

SignatureFlagsNativeParams
void SequenceEvent__ENTRYPOINTUI_TitleScreen()
Script3 statements · 17 bytes of bytecode
0x0000AnimStartMusic();0x000Ereturn;0x0010// end of script
Public0x00
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script26 statements · 839 bytes of bytecode
0x0000CallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x0025CallFunc_Key_GetDisplayName_ReturnValue = Key_GetDisplayName(CallFunc_GetKey_ReturnValue, false);0x004BCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Key_GetDisplayName_ReturnValue);0x0070PrintString(this, CallFunc_Conv_TextToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x00BACallFunc_GetKey_ReturnValue = GetKey(InKeyEvent);0x00DFCallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_FaceButton_Right)});0x0117CallFunc_EqualEqual_KeyKey_ReturnValue_1 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Enter)});0x014FCallFunc_EqualEqual_KeyKey_ReturnValue_2 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Escape)});0x0187CallFunc_EqualEqual_KeyKey_ReturnValue_3 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(SpaceBar)});0x01BFCallFunc_EqualEqual_KeyKey_ReturnValue_4 = EqualEqual_KeyKey(CallFunc_GetKey_ReturnValue, Key{FName(Gamepad_Special_Right)});0x01F7CallFunc_BooleanOR_ReturnValue = BooleanOR(false, CallFunc_EqualEqual_KeyKey_ReturnValue_4);0x0215CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_EqualEqual_KeyKey_ReturnValue_3);0x023BCallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, CallFunc_EqualEqual_KeyKey_ReturnValue_2);0x0261CallFunc_BooleanOR_ReturnValue_3 = BooleanOR(CallFunc_BooleanOR_ReturnValue_2, CallFunc_EqualEqual_KeyKey_ReturnValue_1);0x0287CallFunc_BooleanOR_ReturnValue_4 = BooleanOR(CallFunc_BooleanOR_ReturnValue_3, CallFunc_EqualEqual_KeyKey_ReturnValue);0x02ADif (!(CallFunc_BooleanOR_ReturnValue_4)) goto Label_0305;0x02BBadvanceTitleScreen();0x02C9CallFunc_Unhandled_ReturnValue_1 = Unhandled();0x02E5ReturnValue = CallFunc_Unhandled_ReturnValue_1;0x0300goto Label_033C;0x0305Label_0305:0x0305CallFunc_Unhandled_ReturnValue = Unhandled();0x0321ReturnValue = CallFunc_Unhandled_ReturnValue;0x033CLabel_033C:0x033Creturn ReturnValue;0x0346// end of script
EventPublic0x138
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_UI_TitleScreen(47);0x0033return;0x0035// end of script
EventPublic0x44
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TitleScreen(52);0x000Freturn;0x0011// end of script
EventPublic0x00
void advanceTitleScreen()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TitleScreen(419);0x000Freturn;0x0011// end of script
0x00
void CustomEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TitleScreen(803);0x000Freturn;0x0011// end of script
0x00
void AnimStartMusic()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TitleScreen(808);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_UI_TitleScreen(int32 EntryPoint)
Script52 statements · 879 bytes of bytecode
0x0000PushFlow(Label_036C);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FSetFocus();0x0019PopFlow();0x001AActivateWidget();0x0024SetFocus();0x002EPopFlow();0x002Fgoto Label_000F;0x0034PushFlow(Label_00A1);0x0039CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Blueprints/BP_MusicManager.BP_MusicManager_C);0x0057musicManager = CallFunc_GetActorOfClass_ReturnValue;0x006ADelay(this, 0.1f, LatentActionInfo{0x1A, -788403827, FName(ExecuteUbergraph_UI_TitleScreen), this});0x00A0PopFlow();0x00A1Label_00A1:0x00A1CallFunc_PlayAnimationForward_ReturnValue = PlayAnimationForward(NewAnimation, 1f, true);0x00C4K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent);0x00DBBindToAnimationFinished(NewAnimation, K2Node_CreateDelegate_OutputDelegate);0x00F7PopFlow();0x00F8Label_00F8:0x00F8CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0112CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/title/UI_MainMenu.UI_MainMenu_C, CallFunc_GetPlayerController_ReturnValue);0x014FCallFunc_Create_ReturnValue.AddToViewport(0);0x0174CallFunc_Create_ReturnValue.ActivateWidget();0x0194RemoveFromParent();0x01A2PopFlow();0x01A3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(titlleScreenState, 0);0x01C5if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0204;0x01D3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(titlleScreenState, 1);0x01F5if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_00F8;0x0203PopFlow();0x0204Label_0204:0x0204CallFunc_GetEndTime_ReturnValue = NewAnimation.GetEndTime();0x0236CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetEndTime_ReturnValue);0x0253CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, 0.1);0x0281CallFunc_SetAnimationCurrentTime_InTime_ImplicitCast = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x029ESetAnimationCurrentTime(NewAnimation, CallFunc_SetAnimationCurrentTime_InTime_ImplicitCast);0x02BACallFunc_IsValid_ReturnValue = IsValid(musicManager.playingSong);0x02EDif (!(CallFunc_IsValid_ReturnValue)) goto Label_02FC;0x02FBPopFlow();0x02FCLabel_02FC:0x02FCAnimStartMusic();0x030APopFlow();0x030BLabel_030B:0x030BtitlleScreenState = 1;0x0322PopFlow();0x0323goto Label_030B;0x0328musicManager.playSong(musicManager.currentAreaSong);0x036BPopFlow();0x036CLabel_036C:0x036Creturn;0x036E// end of script
Final0x04