0x00x0030
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)Script9 statements · 180 bytes of bytecode0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsBPI_Combat = Cast<BPI_Combat_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Combat);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_009E;0x0079K2Node_DynamicCast_AsBPI_Combat.BPI_EndActiveFrames();0x009ELabel_009E:0x009EReturnValue = true;0x00A9return ReturnValue;0x00B3// end of script | EventPublic | 0x39 | |
bool Received_NotifyTick(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float FrameDeltaTime, FAnimNotifyEventReference& EventReference)Script9 statements · 180 bytes of bytecode0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsBPI_Combat = Cast<BPI_Combat_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Combat);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_009E;0x0079K2Node_DynamicCast_AsBPI_Combat.BPI_CreateHitboxes();0x009ELabel_009E:0x009EReturnValue = true;0x00A9return ReturnValue;0x00B3// end of script | EventPublic | 0x41 |