0x00x02C0
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | currentAreaSong | USoundCue* | 5 flags | nullptr | |
| 0x08 | playingSong | UAudioComponent* | 7 flags | nullptr | |
| 0x04 | Playback Percent | float | 7 flags | 0 | |
| 0x04 | stoppedPercent | float | 7 flags | 0 | |
| 0x01 | shouldAutoplay? | bool | 7 flags | true | |
| 0x02B9 | 0x03 | padding / unreflected | |||
| 0x04 | autoplayDelay | float | 6 flags | 1 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x017C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MusicManager(54);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void stopAndSave()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MusicManager(69);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnAudioPlaybackPercent_Event(USoundWave* PlayingSoundWave, float PlaybackPercent)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_PlayingSoundWave = PlayingSoundWave;0x0012PersistentFrame.K2Node_CustomEvent_PlaybackPercent = PlaybackPercent;0x0024ExecuteUbergraph_BP_MusicManager(133);0x0033return;0x0035// end of script | 0x0C | ||
void playSong(USoundBase* Sound)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Sound_1 = Sound;0x0012ExecuteUbergraph_BP_MusicManager(294);0x0021return;0x0023// end of script | 0x08 | ||
void resumSong()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MusicManager(501);0x000Freturn;0x0011// end of script | 0x00 | ||
void change Song(USoundBase* Sound)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Sound = Sound;0x0012ExecuteUbergraph_BP_MusicManager(559);0x0021return;0x0023// end of script | 0x08 | ||
void Start Song With Delay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_MusicManager(656);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_MusicManager(int32 EntryPoint)Script36 statements · 664 bytes of bytecode0x0000PushFlow(Label_0295);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FStart Song With Delay();0x001DPopFlow();0x001EplaySong(currentAreaSong);0x0035PopFlow();0x0036if (!(shouldAutoplay?)) PopFlow();0x0040goto Label_000F;0x0045stoppedPercent = Playback Percent;0x0060playingSong.Stop();0x0084PopFlow();0x0085CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x00A2CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(Playback Percent);0x00BFCallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x00EDK2Node_VariableSet_Playback_Percent_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x010APlayback Percent = K2Node_VariableSet_Playback_Percent_ImplicitCast;0x0125PopFlow();0x0126CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, K2Node_CustomEvent_Sound_1, 1f, 1f, 0f, nullptr, false, false);0x016CplayingSong = CallFunc_SpawnSound2D_ReturnValue;0x017FK2Node_CreateDelegate_OutputDelegate.Bind(this, OnAudioPlaybackPercent_Event);0x0196playingSong.OnAudioPlaybackPercent += K2Node_CreateDelegate_OutputDelegate;0x01BFplayingSong.FadeIn(1f, 1f, 0f, 0);0x01F4PopFlow();0x01F5playingSong.FadeIn(1f, 1f, stoppedPercent, 0);0x022EPopFlow();0x022FstopAndSave();0x023DplaySong(K2Node_CustomEvent_Sound);0x0254PopFlow();0x0255Label_0255:0x0255Delay(this, autoplayDelay, LatentActionInfo{0x1E, 2100993879, FName(ExecuteUbergraph_BP_MusicManager), this});0x028FPopFlow();0x0290goto Label_0255;0x0295Label_0295:0x0295return;0x0297// end of script | Final | 0x04 |