0x00x0368
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | As BP Player Goat Main | ABP_PlayerGoatMain_C* | 7 flags | nullptr |
Inherited from ABP_ProjectileBase_C 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Niagara | UNiagaraComponent* | 6 flags | nullptr | |
| 0x08 | HitBox | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | EnvCollider | USphereComponent* | 6 flags | nullptr | |
| 0x08 | ProjectileMovement | UProjectileMovementComponent* | 6 flags | nullptr | |
| 0x48 | Hitbox Info | FST_HitboxData | 5 flags | {Damage_15_2068E77745C092F1FC7634A91107BEAB=5, HitStopDurat… | |
| 0x08 | hitConfirmVFX | UNiagaraSystem* | 6 flags | /Game/VFX/Systems/NS_BasicBurst.NS_BasicBurst | |
| 0x08 | hitConfirmCue | USoundBase* | 6 flags | nullptr | |
| 0x08 | hitEnvVFX | UNiagaraSystem* | 6 flags | /Game/VFX/Systems/NS_BasicBurst.NS_BasicBurst | |
| 0x08 | hitEnvCue | USoundBase* | 6 flags | nullptr | |
| 0x08 | TargetActor | AActor* | 7 flags | nullptr | |
| 0x01 | canBeReflected? | bool | 7 flags | true | |
| 0x0329 | 0x07 | padding / unreflected | |||
| 0x08 | previous instigator | APawn* | 7 flags | nullptr | |
| 0x01 | can be hit? | bool | 7 flags | true | |
| 0x0339 | 0x07 | padding / unreflected | |||
| 0x18 | reflectionPoint | FVector | 7 flags | {X=0, Y=0, Z=0} | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x017C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_PRJ_PlayerCutter(290);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_PRJ_PlayerCutter(528);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void CustomHit(bool Environmental)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Environmental = Environmental;0x0012ExecuteUbergraph_PRJ_PlayerCutter(602);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_PRJ_PlayerCutter(int32 EntryPoint)Script46 statements · 620 bytes of bytecode0x0000PushFlow(Label_0269);0x0005goto [EntryPoint];0x000FCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x002BCallFunc_SpawnSoundAtLocation_ReturnValue = SpawnSoundAtLocation(this, /Game/Audio/Sounds/Actions/woosh/Cue_SpinWoosh.Cue_SpinWoosh, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1.4f, 0f, nullptr, nullptr, true);0x007DPopFlow();0x007ELabel_007E:0x007EAs BP Player Goat Main.updatePlayerCurrentStatValues();0x00A2PopFlow();0x00A3Label_00A3:0x00A3As BP Player Goat Main.changePowerAmount(-10, false);0x00D1goto Label_007E;0x00D6Label_00D6:0x00D6PushFlow(Label_00EA);0x00DBif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0109;0x00E9PopFlow();0x00EALabel_00EA:0x00EAif (!(Temp_bool_IsClosed_Variable)) goto Label_00F9;0x00F8PopFlow();0x00F9Label_00F9:0x00F9Temp_bool_IsClosed_Variable = true;0x0104goto Label_00A3;0x0109Label_0109:0x0109Temp_bool_Has_Been_Initd_Variable = true;0x0114if (!(false)) PopFlow();0x0116Temp_bool_IsClosed_Variable = true;0x0121PopFlow();0x0122ReceiveBeginPlay();0x012CCallFunc_GetInstigator_ReturnValue = GetInstigator();0x0140K2Node_DynamicCast_AsBP_Player_Goat_Main = Cast<BP_PlayerGoatMain_C>(CallFunc_GetInstigator_ReturnValue);0x0164K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Player_Goat_Main);0x0181if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x018BAs BP Player Goat Main = K2Node_DynamicCast_AsBP_Player_Goat_Main;0x019ECallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(As BP Player Goat Main.powerLevel, 0);0x01D6if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_01E5;0x01E4PopFlow();0x01E5Label_01E5:0x01E5Niagara.SetAsset(/Game/VFX/Emitters/NS_PlayerProjectileWeak.NS_PlayerProjectileWeak, true);0x020FPopFlow();0x0210ReceiveTick(K2Node_Event_DeltaSeconds);0x0223Delay(this, 0.1f, LatentActionInfo{0xF, -1702137046, FName(ExecuteUbergraph_PRJ_PlayerCutter), this});0x0259PopFlow();0x025Aif (!(K2Node_Event_Environmental)) goto Label_00D6;0x0268PopFlow();0x0269Label_0269:0x0269return;0x026B// end of script | Final | 0x04 |