Struct FMatrix3D Path C++ Link /Script/UnrealUSDWrapper.Matrix3D 0x0048 (72 B) align 8 /Script/UnrealUSDWrapper 0x00x0048 Members 3 OffsetSizeNameTypeFlags—0x18Row0FVector7 flags0x00180x18Row1FVector7 flags0x00300x18Row2FVector7 flags // /Script/UnrealUSDWrapper.Matrix3D // size 0x0048 (72), align 8 struct FMatrix3D { public: FVector Row0; // ????(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Row1; // 0x0018(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Row2; // 0x0030(0x18) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };