Struct FMatrix2D Path C++ Link /Script/UnrealUSDWrapper.Matrix2D 0x0020 (32 B) align 8 /Script/UnrealUSDWrapper 0x00x0020 Members 2 OffsetSizeNameTypeFlags—0x10Row0FVector2D7 flags0x00100x10Row1FVector2D7 flags // /Script/UnrealUSDWrapper.Matrix2D // size 0x0020 (32), align 8 struct FMatrix2D { public: FVector2D Row0; // ????(0x10) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector2D Row1; // 0x0010(0x10) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };