Struct FStateTreeObjectIsValidConditionInstanceData Path C++ Link /Script/StateTreeModule.StateTreeObjectIsValidConditionInstanceData 0x0008 (8 B) align 8 /Script/StateTreeModule 0x00x0008 Members 1 OffsetSizeNameTypeFlags—0x08ObjectUObject*7 flags // /Script/StateTreeModule.StateTreeObjectIsValidConditionInstanceData // size 0x0008 (8), align 8 struct FStateTreeObjectIsValidConditionInstanceData { public: UObject* Object; // ????(0x08) Edit ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };