Struct FTextureCoordinate Path C++ Link /Script/RigLogicModule.TextureCoordinate 0x0008 (8 B) align 4 /Script/RigLogicModule 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04Ufloat7 flags0x00040x04Vfloat7 flags // /Script/RigLogicModule.TextureCoordinate // size 0x0008 (8), align 4 struct FTextureCoordinate { public: float U; // ????(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float V; // 0x0004(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };