Struct FKeyboardInputDeviceState Path C++ Link /Script/InteractiveToolsFramework.KeyboardInputDeviceState 0x0020 (32 B) align 8 /Script/InteractiveToolsFramework 0x00x0020 Members 1 OffsetSizeNameTypeFlags—0x20ActiveKeyFDeviceButtonStateTransient+2 flags Used by 1types with a member, parameter or interface of this type FInputDeviceState // /Script/InteractiveToolsFramework.KeyboardInputDeviceState // size 0x0020 (32), align 8 struct FKeyboardInputDeviceState { public: FDeviceButtonState ActiveKey; // ????(0x20) BlueprintVisible Transient NativeAccessSpecifierPublic };