Struct FGameplayDebuggerVisLogSync Path C++ Link /Script/GameplayDebugger.GameplayDebuggerVisLogSync 0x0010 (16 B) align 8 /Script/GameplayDebugger 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10DeviceIDsFString3 flags Used by 1types with a member, parameter or interface of this type AGameplayDebuggerCategoryReplicator // /Script/GameplayDebugger.GameplayDebuggerVisLogSync // size 0x0010 (16), align 8 struct FGameplayDebuggerVisLogSync { public: FString DeviceIDs; // ????(0x10) ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic };