Struct
FGameplayDebuggerCategoryConfig
0x00x0030
Members 7
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x10 | CategoryName | FString | 5 flags |
| 0x04 | SlotIdx | int32 | 6 flags | |
| 0x01 | ActiveInGame | EGameplayDebuggerOverrideMode | 6 flags | |
| 0x01 | ActiveInSimulate | EGameplayDebuggerOverrideMode | 6 flags | |
| 0x01 | Hidden | EGameplayDebuggerOverrideMode | 6 flags | |
| 0x0017 | 0x01 | padding / unreflected | ||
| 0x01 | bOverrideSlotIdx : 1bit 0 | bool | 5 flags | |
| 0x0019 | 0x07 | padding / unreflected | ||
| 0x10 | InputHandlers | TArray<FGameplayDebuggerInputConfig> | 4 flags | |