Struct FPerlinNoiseShaker Path C++ Link /Script/EngineCameras.PerlinNoiseShaker 0x0008 (8 B) align 4 /Script/EngineCameras 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04Amplitudefloat7 flags0x00040x04Frequencyfloat7 flags Used by 1types with a member, parameter or interface of this type UPerlinNoiseCameraShakePattern // /Script/EngineCameras.PerlinNoiseShaker // size 0x0008 (8), align 4 struct FPerlinNoiseShaker { public: float Amplitude; // ????(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Frequency; // 0x0004(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };