Struct FParticleSystemLOD Path C++ Link /Script/Engine.ParticleSystemLOD 0x0001 (1 B) align 1 /Script/Engine 0x00x0001 Members 0 OffsetSizeNameTypeFlagsNo reflected members. Used by 1types with a member, parameter or interface of this type UParticleSystem // /Script/Engine.ParticleSystemLOD // size 0x0001 (1), align 1 struct FParticleSystemLOD { public: };