Struct FNamedColor Path C++ Link /Script/Engine.NamedColor 0x000C (12 B) align 4 /Script/Engine 0x00x000C Members 2 OffsetSizeNameTypeFlags—0x04ValueFColor7 flags0x00040x08NameFName7 flags // /Script/Engine.NamedColor // size 0x000C (12), align 4 struct FNamedColor { public: FColor Value; // ????(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FName Name; // 0x0004(0x08) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };