Zdexby TheHolyOneZ
5,601 structs
Struct

FMeshProxySettings

/Script/Engine.MeshProxySettings 0x0130 (304 B) align 8 /Script/Engine
0x00x0130

Members 25

OffsetSizeNameTypeFlags
0x04ScreenSizeint327 flags
0x04VoxelSizefloat8 flags
0xA0MaterialSettingsFMaterialProxySettings4 flags
0x04MergeDistancefloat7 flags
0x04UnresolvedGeometryColorFColor7 flags
0x04MaxRayCastDistfloat7 flags
0x04HardAngleThresholdfloat7 flags
0x04LightMapResolutionint327 flags
0x01NormalCalculationMethodEProxyNormalComputationMethod7 flags
0x01LandscapeCullingPrecisionELandscapeCullingPrecision7 flags
0x01bCalculateCorrectLODModel : 1bit 0bool5 flags
0x01bOverrideVoxelSize : 1bit 1bool6 flags
0x01bOverrideTransferDistance : 1bit 2bool5 flags
0x01bUseHardAngleThreshold : 1bit 3bool5 flags
0x01bComputeLightMapResolution : 1bit 4bool5 flags
0x01bRecalculateNormals : 1bit 5bool5 flags
0x01bUseLandscapeCulling : 1bit 6bool5 flags
0x01bSupportRayTracing : 1bit 7bool5 flags
0x01bAllowDistanceField : 1bit 0bool5 flags
0x01bReuseMeshLightmapUVs : 1bit 1bool5 flags
0x01bGroupIdenticalMeshesForBaking : 1bit 2bool5 flags
0x01bCreateCollision : 1bit 3bool5 flags
0x01bAllowVertexColors : 1bit 4bool5 flags
0x01bGenerateLightmapUVs : 1bit 5bool5 flags
0x70NaniteSettingsFMeshNaniteSettings3 flags

Used by 1

types with a member, parameter or interface of this type