Struct FCachedAnimStateArray Path C++ Link /Script/Engine.CachedAnimStateArray 0x0018 (24 B) align 8 /Script/Engine 0x00x0018 Members 1 OffsetSizeNameTypeFlags—0x10StatesTArray<FCachedAnimStateData>5 flags Used by 1types with a member, parameter or interface of this type UCachedAnimDataLibrary // /Script/Engine.CachedAnimStateArray // size 0x0018 (24), align 8 struct FCachedAnimStateArray { public: TArray<FCachedAnimStateData> States; // ????(0x10) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor NativeAccessSpecifierPublic };