Struct FBlueprintEditorPromotionSettings Path C++ Link /Script/Engine.BlueprintEditorPromotionSettings 0x0030 (48 B) align 8 /Script/Engine 0x00x0030 Members 3 OffsetSizeNameTypeFlags—0x10FirstMeshPathFFilePath4 flags0x00100x10SecondMeshPathFFilePath4 flags0x00200x10DefaultParticleAssetFFilePath4 flags Used by 1types with a member, parameter or interface of this type UAutomationTestSettings // /Script/Engine.BlueprintEditorPromotionSettings // size 0x0030 (48), align 8 struct FBlueprintEditorPromotionSettings { public: FFilePath FirstMeshPath; // ????(0x10) Edit ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic FFilePath SecondMeshPath; // 0x0010(0x10) Edit ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic FFilePath DefaultParticleAsset; // 0x0020(0x10) Edit ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic };