Zdexby TheHolyOneZ
5,601 structs
Struct

FBakedAnimationStateMachine

/Script/Engine.BakedAnimationStateMachine 0x0030 (48 B) align 8 /Script/Engine
0x00x0030

Members 4

OffsetSizeNameTypeFlags
0x08MachineNameFName5 flags
0x04InitialStateint325 flags
0x000C0x04padding / unreflected
0x10StatesTArray<FBakedAnimationState>2 flags
0x10TransitionsTArray<FAnimationTransitionBetweenStates>2 flags

Used by 1

types with a member, parameter or interface of this type