Struct FUint32Vector2 Path C++ Link /Script/CoreUObject.Uint32Vector2 0x0008 (8 B) align 4 /Script/CoreUObject 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04Xuint327 flags0x00040x04Yuint327 flags // /Script/CoreUObject.Uint32Vector2 // size 0x0008 (8), align 4 struct FUint32Vector2 { public: uint32 X; // ????(0x04) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint32 Y; // 0x0004(0x04) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };