Struct FRay3f Path C++ Link /Script/CoreUObject.Ray3f 0x0018 (24 B) align 4 /Script/CoreUObject 0x00x0018 Members 2 OffsetSizeNameTypeFlags—0x0COriginFVector3f7 flags0x000C0x0CDirectionFVector3f7 flags // /Script/CoreUObject.Ray3f // size 0x0018 (24), align 4 struct FRay3f { public: FVector3f Origin; // ????(0x0C) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector3f Direction; // 0x000C(0x0C) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };