Struct FIntRect Path C++ Link /Script/CoreUObject.IntRect 0x0010 (16 B) align 4 /Script/CoreUObject 0x00x0010 Members 2 OffsetSizeNameTypeFlags—0x08minFIntPoint8 flags0x00080x08maxFIntPoint8 flags Used by 2types with a member, parameter or interface of this type UMovieGraphBlueprintLibraryUMoviePipelineBlueprintLibrary // /Script/CoreUObject.IntRect // size 0x0010 (16), align 4 struct FIntRect { public: FIntPoint min; // ????(0x08) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FIntPoint max; // 0x0008(0x08) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };