Struct FInt32Vector2 Path C++ Link /Script/CoreUObject.Int32Vector2 0x0008 (8 B) align 4 /Script/CoreUObject 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04Xint327 flags0x00040x04Yint327 flags // /Script/CoreUObject.Int32Vector2 // size 0x0008 (8), align 4 struct FInt32Vector2 { public: int32 X; // ????(0x04) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int32 Y; // 0x0004(0x04) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };