Struct NativeInputEventBuffer : ValueType : Object Path C++ Link UnityEngineInternal.Input.NativeInputEventBuffer, UnityEngine.InputModule 0x0014 (20 B) align 1 UnityEngine.InputModule 0x00x0014 Members 5 Show inherited members OffsetSizeNameTypeFlags—0x04structSizeintPublicStatic+1 flags0x0000—eventBufferuint8Public0x00000x08padding / unreflected0x00080x04eventCountintPublic0x000C0x04sizeInBytesintPublic0x00100x04capacityInBytesintPublic // UnityEngineInternal.Input.NativeInputEventBuffer, UnityEngine.InputModule // size 0x0014 (20), align 1 struct NativeInputEventBuffer : public ValueType { public: int structSize; // ????(0x04) Public Static Literal uint8 eventBuffer; // 0x0000(0x00) Public uint8 pad_0[0x08]; // 0x0000(0x08) int eventCount; // 0x0008(0x04) Public int sizeInBytes; // 0x000C(0x04) Public int capacityInBytes; // 0x0010(0x04) Public };