Zdexby TheHolyOneZ
17,715 classes
Class

VisualElement

: Focusable : CallbackEventHandler : Object
UnityEngine.UIElements.VisualElement, UnityEngine.UIElementsModule 0x02B0 (688 B) align 8 inherited 0x0030 UnityEngine.UIElementsModule
0x00x02B0

Members 99

OffsetSizeNameTypeFlags
0x00300x110padding / unreflected
0x04<UnityEngine.UIElements.IStylePropertyAnimations.runningAnimationCount>k__BackingFieldintPrivate
0x04<UnityEngine.UIElements.IStylePropertyAnimations.completedAnimationCount>k__BackingFieldintPrivate
—0x01UxmlTraitsObsoleteIsErrorboolStatic+2 flags
—0x01UxmlFactoryObsoleteIsErrorboolStatic+2 flags
0x04s_NextIduintStatic+1 flags
0x08s_EmptyClassListList`1PrivateStatic
0x04userDataPropertyKeyPropertyNameStatic+2 flags
0x08disabledUssClassNamestringPublicStatic+1 flags
0x08m_NamestringPrivate
0x08m_ClassListList`1Private
0x08m_PropertyBagDictionary`2Private
0x04m_FlagsVisualElementFlagsPrivate
0x08m_ViewDataKeystringPrivate
0x04m_RenderHintsRenderHintsPrivate
0x10lastLayoutRect1 flags
0x10lastPseudoPaddingRect1 flags
0x08renderDataRenderData1 flags
0x08nestedRenderDataRenderData1 flags
0x04hierarchyDepthint1 flags
0x04insertionIndexint1 flags
0x10m_BoundingBoxRectPrivate
—0x04worldBoundingBoxDirtyDependenciesVisualElementFlagsPrivateStatic+1 flags
0x10m_WorldBoundingBoxRectPrivate
—0x04worldTransformInverseDirtyDependenciesVisualElementFlagsPrivateStatic+1 flags
0x40m_WorldTransformCacheMatrix4x4Private
0x40m_WorldTransformInverseCacheMatrix4x4Private
0x04triggerPseudoMaskPseudoStates1 flags
0x04dependencyPseudoMaskPseudoStates1 flags
0x04m_PseudoStatesPseudoStatesPrivate
0x04<containedPointerIds>k__BackingFieldintPrivate
0x04m_PickingModePickingModePrivate
0x022C0x04padding / unreflected
0x40m_LayoutNodeLayoutNodePrivate
0x50m_StyleComputedStyle1 flags
0x08variableContextStyleVariableContext1 flags
0x04inheritedStylesHashint1 flags
0x04controliduint2 flags
0x04imguiContainerDescendantCountint1 flags
0x04s_FinalizerCountintStatic+1 flags
0x01m_EnabledSelfboolPrivate
0x027D0x03padding / unreflected
0x04m_LanguageDirectionLanguageDirectionPrivate
0x04m_LocalLanguageDirectionLanguageDirectionPrivate
0x08<generateVisualContent>k__BackingFieldAction`1Private
0x08k_GenerateVisualContentMarkerProfilerMarkerPrivateStatic+1 flags
0x08m_RunningAnimationsList`1Private
0x98childCountPropertyBindingIdStatic+2 flags
0x98contentRectPropertyBindingIdStatic+2 flags
0x98dataSourcePathPropertyBindingIdStatic+2 flags
0x98dataSourcePropertyBindingIdStatic+2 flags
0x98disablePlayModeTintPropertyBindingIdStatic+2 flags
0x98enabledInHierarchyPropertyBindingIdStatic+2 flags
0x98enabledSelfPropertyBindingIdStatic+2 flags
0x98layoutPropertyBindingIdStatic+2 flags
0x98languageDirectionPropertyBindingIdStatic+2 flags
0x98localBoundPropertyBindingIdStatic+2 flags
0x98namePropertyBindingIdStatic+2 flags
0x98panelPropertyBindingIdStatic+2 flags
0x98pickingModePropertyBindingIdStatic+2 flags
0x98styleSheetsPropertyBindingIdStatic+2 flags
0x98tooltipPropertyBindingIdStatic+2 flags
0x98usageHintsPropertyBindingIdStatic+2 flags
0x98userDataPropertyBindingIdStatic+2 flags
0x98viewDataKeyPropertyBindingIdStatic+2 flags
0x98visiblePropertyBindingIdStatic+2 flags
0x98visualTreeAssetSourcePropertyBindingIdStatic+2 flags
0x98worldBoundPropertyBindingIdStatic+2 flags
0x98worldTransformPropertyBindingIdStatic+2 flags
0x08m_DataSourceUObject*Private
0x08m_DataSourcePathPathRefPrivate
0x08m_BindingsList`1Private
0x08<dataSourceType>k__BackingFieldTypePrivate
0x04m_TrickleDownHandleEventCategoriesintPrivate+1 flags
0x04m_BubbleUpHandleEventCategoriesintPrivate+1 flags
0x04m_BubbleUpEventCallbackCategoriesintPrivate
0x04m_TrickleDownEventCallbackCategoriesintPrivate
0x04m_EventInterestSelfCategoriesintPrivate
0x04m_CachedEventInterestParentCategoriesintPrivate
0x04s_NextParentVersionuintPrivateStatic
0x04m_NextParentCachedVersionuintPrivate
0x04m_NextParentRequiredVersionuintPrivate
0x08m_CachedNextParentWithEventInterestsVisualElementPrivate
—0x08k_VisualElementAssetPropertyNamestringPrivateStatic+1 flags
—0x08k_LinkedTemplateAssetOwnerPropertyNamestringPrivateStatic+1 flags
—0x08k_RootVisualContainerNamestringStatic+2 flags
0x08<hierarchy>k__BackingFieldHierarchyPrivate+1 flags
0x01<cacheAsBitmap>k__BackingFieldboolPrivate
0x08m_PhysicalParentVisualElementPrivate
0x08m_LogicalParentVisualElementPrivate
0x0D440x04padding / unreflected
0x08s_EmptyListList`1PrivateStatic+1 flags
0x08m_ChildrenList`1Private
0x08<elementPanel>k__BackingFieldBaseVisualElementPanelPrivate
0x08m_VisualTreeAssetSourceVisualTreeAssetPrivate
0x08s_CustomStyleAccessCustomStyleAccessStatic+1 flags
0x08inlineStyleAccessInlineStyleAccess1 flags
0x08resolvedStyleAccessResolvedStyleAccess1 flags
0x08styleSheetListList`11 flags
0x08s_InternalStyleSheetPathRegexPrivateStatic+1 flags
0x04tooltipPropertyKeyPropertyNameStatic+2 flags
0x0D640x04padding / unreflected
0x08s_TypeDataDictionary`2PrivateStatic+1 flags
0x08m_TypeDataTypeDataPrivate
Inherited from Focusable 9
OffsetSizeNameTypeFlags
0x98focusablePropertyBindingIdStatic+2 flags
0x98tabIndexPropertyBindingIdStatic+2 flags
0x98delegatesFocusPropertyBindingIdStatic+2 flags
0x98canGrabFocusPropertyBindingIdStatic+2 flags
0x01m_FocusableboolPrivate
0x04m_TabIndexintPrivate
0x01m_DelegatesFocusboolPrivate
0x01m_ExcludeFromFocusRingboolPrivate
0x01<isEligibleToReceiveFocusFromDisabledChild>k__BackingFieldboolPrivate
Inherited from CallbackEventHandler 6
OffsetSizeNameTypeFlags
0x01isIMGUIContainerbool1 flags
0x08m_CallbackRegistryEventCallbackRegistry1 flags
—0x08HandleEventBubbleUpNamestringStatic+2 flags
—0x08HandleEventTrickleDownNamestringStatic+2 flags
—0x08ExecuteDefaultActionNamestringStatic+2 flags
—0x08ExecuteDefaultActionAtTargetNamestringStatic+2 flags

Functions 506

SignatureFlagsNativeParams
void UnityEngine.UIElements.IResolvedStyle.get_alignContent()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_alignItems()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_alignSelf()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_aspectRatio()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_backgroundColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_backgroundImage()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_backgroundPositionX()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_backgroundPositionY()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_backgroundRepeat()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_backgroundSize()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderBottomColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderBottomLeftRadius()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderBottomRightRadius()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderBottomWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderLeftColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderLeftWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderRightColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderRightWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderTopColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderTopLeftRadius()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderTopRightRadius()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_borderTopWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_bottom()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_color()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_display()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_filter()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_flexBasis()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_flexDirection()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_flexGrow()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_flexShrink()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_flexWrap()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_fontSize()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_height()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_justifyContent()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_left()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_letterSpacing()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_marginBottom()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_marginLeft()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_marginRight()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_marginTop()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_maxHeight()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_maxWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_minHeight()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_minWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_opacity()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_paddingBottom()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_paddingLeft()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_paddingRight()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_paddingTop()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_position()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_right()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_rotate()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_scale()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_textOverflow()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_top()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_transformOrigin()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_transitionDelay()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_transitionDuration()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_transitionProperty()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_transitionTimingFunction()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_translate()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityBackgroundImageTintColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityEditorTextRenderingMode()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityFont()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityFontDefinition()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityFontStyleAndWeight()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityMaterial()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityParagraphSpacing()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unitySliceBottom()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unitySliceLeft()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unitySliceRight()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unitySliceScale()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unitySliceTop()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unitySliceType()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityTextAlign()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityTextGenerator()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityTextOutlineColor()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityTextOutlineWidth()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityTextOverflowPosition()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_visibility()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_whiteSpace()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_width()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_wordSpacing()PrivateFinal+3 flags—0x00
void get_hasRunningAnimations()2 flags—0x00
void get_hasCompletedAnimations()2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.get_runningAnimationCount()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.set_runningAnimationCount()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.get_completedAnimationCount()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.set_completedAnimationCount()PrivateFinal+3 flags—0x00
void GetStylePropertyAnimationSystem()Private—0x00
void get_styleAnimation()2 flags—0x00
void HasRunningAnimation()1 flags—0x00
void CancelAnimation()1 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.StartEnum()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.CancelAnimation()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.CancelAllAnimations()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.HasRunningAnimation()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.UpdateAnimation()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IStylePropertyAnimations.GetAllAnimations()PrivateFinal+2 flags—0x00
void TryConvertLengthUnits()1 flags—0x00
void TryConvertTransformOriginUnits()1 flags—0x00
void TryConvertTranslateUnits()1 flags—0x00
void TryConvertBackgroundPositionUnits()1 flags—0x00
void TryConvertBackgroundSizeUnits()1 flags—0x00
void GetParentSizeForLengthConversion()Private—0x00
void get_isCompositeRoot()2 flags—0x00
void set_isCompositeRoot()2 flags—0x00
void get_areAncestorsAndSelfDisplayed()2 flags—0x00
void set_areAncestorsAndSelfDisplayed()2 flags—0x00
void get_hasOneOrMorePointerCaptures()2 flags—0x00
void set_hasOneOrMorePointerCaptures()2 flags—0x00
void get_flags()2 flags—0x00
void set_flags()2 flags—0x00
void get_viewDataKey()Public+1 flags—0x00
void set_viewDataKey()Public+1 flags—0x00
void get_enableViewDataPersistence()2 flags—0x00
void set_enableViewDataPersistence()Private+1 flags—0x00
void get_userData()Public+1 flags—0x00
void set_userData()Public+1 flags—0x00
void get_canGrabFocus()Public+2 flags—0x00
void get_focusController()Public+2 flags—0x00
void get_disablePlayModeTint()Public+1 flags—0x00
void set_disablePlayModeTint()Public+1 flags—0x00
void get_playModeTintColor()2 flags—0x00
void get_usageHints()Public+1 flags—0x00
void set_usageHints()Public+1 flags—0x00
void get_renderHints()2 flags—0x00
void set_renderHints()2 flags—0x00
void MarkRenderHintsClean()1 flags—0x00
void get_useRenderTexture()2 flags—0x00
void get_transform()Public+1 flags—0x00
void UnityEngine.UIElements.ITransform.get_position()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.ITransform.set_position()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.ITransform.get_rotation()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.ITransform.set_rotation()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.ITransform.get_scale()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.ITransform.set_scale()PrivateFinal+3 flags—0x00
void UnityEngine.UIElements.ITransform.get_matrix()PrivateFinal+3 flags—0x00
void get_scaledPixelsPerPoint()Public+1 flags—0x00
void get_scaledPixelsPerPoint_noChecks()2 flags—0x00
void UnityEngine.UIElements.IResolvedStyle.get_unityBackgroundScaleMode()PrivateFinal+3 flags—0x00
void get_layout()Public+1 flags—0x00
void get_hasSize()2 flags—0x00
void get_contentRect()Public+1 flags—0x00
void get_paddingRect()2 flags—0x00
void get_needs3DBounds()2 flags—0x00
void set_needs3DBounds()2 flags—0x00
void get_isLocalBounds3DDirty()2 flags—0x00
void set_isLocalBounds3DDirty()2 flags—0x00
void get_isLocalBoundsWithoutNested3DDirty()2 flags—0x00
void set_isLocalBoundsWithoutNested3DDirty()2 flags—0x00
void get_isBoundingBoxDirty()2 flags—0x00
void set_isBoundingBoxDirty()2 flags—0x00
void get_isWorldBoundingBoxDirty()2 flags—0x00
void set_isWorldBoundingBoxDirty()2 flags—0x00
void get_isWorldBoundingBoxOrDependenciesDirty()2 flags—0x00
void get_boundingBox()2 flags—0x00
void get_boundingBoxWithoutNested()2 flags—0x00
void get_worldBoundingBox()2 flags—0x00
void get_boundingBoxInParentSpace()Private+1 flags—0x00
void UpdateBoundingBox()1 flags—0x00
void UpdateWorldBoundingBox()1 flags—0x00
void get_localBounds3D()2 flags—0x00
void get_localBoundsPicking3D()2 flags—0x00
void get_localBounds3DWithoutNested3D()2 flags—0x00
void UpdateBounds3D()Private—0x00
void get_worldBound()Public+1 flags—0x00
void get_localBound()Public+1 flags—0x00
void get_rect()2 flags—0x00
void get_layoutSize()2 flags—0x00
void get_layoutPosition()2 flags—0x00
void get_isWorldSpaceRootUIDocument()2 flags—0x00
void set_isWorldSpaceRootUIDocument()2 flags—0x00
void get_isWorldTransformDirty()2 flags—0x00
void set_isWorldTransformDirty()2 flags—0x00
void get_isWorldTransformInverseDirty()2 flags—0x00
void set_isWorldTransformInverseDirty()2 flags—0x00
void get_isWorldTransformInverseOrDependenciesDirty()2 flags—0x00
void get_worldTransform()Public+1 flags—0x00
void get_worldTransformRef()2 flags—0x00
void get_worldTransformInverse()2 flags—0x00
void UpdateWorldTransform()1 flags—0x00
void UpdateWorldTransformInverse()1 flags—0x00
void get_isWorldClipDirty()2 flags—0x00
void get_worldClip()2 flags—0x00
void get_nestedTreeWorldClip()2 flags—0x00
void EnsureWorldTransformAndClipUpToDate()1 flags—0x00
void ComputeAAAlignedBound()Static+1 flags—0x00
void get_receivesHierarchyGeometryChangedEvents()2 flags—0x00
void set_receivesHierarchyGeometryChangedEvents()2 flags—0x00
void get_boundingBoxDirtiedSinceLastLayoutPass()2 flags—0x00
void set_boundingBoxDirtiedSinceLastLayoutPass()2 flags—0x00
void get_pseudoStates()2 flags—0x00
void set_pseudoStates()2 flags—0x00
void get_hasActivePseudoState()Public+1 flags—0x00
void get_hasInactivePseudoState()Public+1 flags—0x00
void get_hasHoverPseudoState()Public+1 flags—0x00
void get_hasCheckedPseudoState()Public+1 flags—0x00
void get_hasEnabledPseudoState()Public+1 flags—0x00
void get_hasDisabledPseudoState()Public+1 flags—0x00
void get_hasFocusPseudoState()Public+1 flags—0x00
void get_hasRootPseudoState()Public+1 flags—0x00
void SetActivePseudoState()Public—0x00
void SetCheckedPseudoState()Public—0x00
void get_containedPointerIds()2 flags—0x00
void set_containedPointerIds()2 flags—0x00
void UpdateHoverPseudoState()1 flags—0x00
void IsPartOfCapturedChain()PrivateStatic—0x00
void UpdateHoverPseudoStateAfterCaptureChange()1 flags—0x00
void UpdatePointerCaptureFlag()1 flags—0x00
void get_pickingMode()Public+1 flags—0x00
void set_pickingMode()Public+1 flags—0x00
void get_name()Public+1 flags—0x00
void set_name()Public+1 flags—0x00
void get_classList()2 flags—0x00
void get_fullTypeName()2 flags—0x00
void get_typeName()2 flags—0x00
void get_layoutNode()2 flags—0x00
void get_computedStyle()2 flags—0x00
void get_hasInlineStyle()2 flags—0x00
void get_styleInitialized()2 flags—0x00
void set_styleInitialized()2 flags—0x00
void get_opacity()2 flags—0x00
void set_opacity()2 flags—0x00
void ChangeIMGUIContainerCount()Private—0x00
void .ctor()Public+1 flags—0x00
void Finalize()2 flags—0x00
void SetTooltip()1 flags—0x00
void Focus()PublicFinal+1 flags—0x00
void TimeSinceStartupMs()1 flags—0x00
void SetPanel()1 flags—0x00
void WillChangePanel()Private—0x00
void HasChangedPanel()Private—0x00
void SendEvent()PublicFinal+1 flags—0x00
void SendEvent()Final+2 flags—0x00
void HandleEvent()Final+2 flags—0x00
void IncrementVersion()1 flags—0x00
void InvokeHierarchyChanged()1 flags—0x00
void SetEnabledFromHierarchy()1 flags—0x00
void SetEnabledFromHierarchyPrivate()Private—0x00
void get_isParentEnabledInHierarchy()Private+1 flags—0x00
void get_enabledInHierarchy()Public+1 flags—0x00
void get_enabledSelf()Public+1 flags—0x00
void set_enabledSelf()Public+1 flags—0x00
void SetEnabled()Public—0x00
void PropagateEnabledToChildren()Private—0x00
void get_languageDirection()Public+1 flags—0x00
void set_languageDirection()Public+1 flags—0x00
void get_localLanguageDirection()2 flags—0x00
void set_localLanguageDirection()2 flags—0x00
void get_visible()Public+1 flags—0x00
void set_visible()Public+1 flags—0x00
void MarkDirtyRepaint()Public—0x00
void IsMarkedForRepaint()Public—0x00
void get_generateVisualContent()Public+1 flags—0x00
void set_generateVisualContent()Public+1 flags—0x00
void InvokeGenerateVisualContent()1 flags—0x00
void GetFullHierarchicalViewDataKey()1 flags—0x00
void GetFullHierarchicalViewDataKey()1 flags—0x00
void GetOrCreateViewData()1 flags—0x00
void GetOrCreateViewData()1 flags—0x00
void OverwriteFromViewData()1 flags—0x00
void SaveViewData()1 flags—0x00
void IsViewDataPersitenceSupportedOnChildren()1 flags—0x00
void OnViewDataReady()1 flags—0x00
void OnViewDataReady()3 flags—0x00
void ContainsPoint()Public+2 flags—0x00
void Overlaps()Public+2 flags—0x00
void get_requireMeasureFunction()2 flags—0x00
void set_requireMeasureFunction()2 flags—0x00
void AssignMeasureFunction()Private—0x00
void RemoveMeasureFunction()Private—0x00
void DoMeasure()3 flags—0x00
void Measure()Static+1 flags—0x00
void SetSize()1 flags—0x00
void FinalizeLayout()Private—0x00
void SetInlineRule()1 flags—0x00
void UpdateInlineRule()1 flags—0x00
void SetComputedStyle()1 flags—0x00
void ResetPositionProperties()1 flags—0x00
void ToString()Public+1 flags—0x00
void GetClasses()Public—0x00
void GetClassesForIteration()1 flags—0x00
void ClearClassList()Public—0x00
void AddToClassList()Public—0x00
void RemoveFromClassList()Public—0x00
void ToggleInClassList()Public—0x00
void EnableInClassList()Public—0x00
void ClassListContains()Public—0x00
void FindAncestorUserData()Public—0x00
void GetProperty()1 flags—0x00
void SetProperty()1 flags—0x00
void HasProperty()1 flags—0x00
void ClearProperty()1 flags—0x00
void CheckUserKeyArgument()PrivateStatic—0x00
void SetPropertyInternal()Private—0x00
void UpdateCursorStyle()1 flags—0x00
void GetAnimationSystem()Private—0x00
void RegisterAnimation()1 flags—0x00
void UnregisterAnimation()1 flags—0x00
void UnregisterRunningAnimations()Private—0x00
void RegisterRunningAnimations()Private—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void StartAnimation()PrivateStatic—0x00
void AssignStyleValues()PrivateStatic—0x00
void ReadCurrentValues()Private—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Start()PrivateFinal+2 flags—0x00
void Start()Private—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Layout()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.TopLeft()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Size()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Scale()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Position()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.Experimental.ITransitionAnimations.Rotation()PrivateFinal+2 flags—0x00
void get_dataSource()Public+1 flags—0x00
void set_dataSource()Public+1 flags—0x00
void get_dataSourceUnityObject()2 flags—0x00
void set_dataSourceUnityObject()2 flags—0x00
void get_dataSourcePath()Public+1 flags—0x00
void set_dataSourcePath()Public+1 flags—0x00
void get_isDataSourcePathEmpty()2 flags—0x00
void get_dataSourcePathString()2 flags—0x00
void set_dataSourcePathString()2 flags—0x00
void get_bindings()Private+1 flags—0x00
void set_bindings()Private+1 flags—0x00
void get_dataSourceType()Public+1 flags—0x00
void set_dataSourceType()Public+1 flags—0x00
void get_dataSourceTypeString()2 flags—0x00
void set_dataSourceTypeString()2 flags—0x00
void SetBinding()Public—0x00
void GetBinding()Public—0x00
void TryGetBinding()Public—0x00
void GetBindingInfos()Public—0x00
void GetBindingInfos()Public—0x00
void HasBinding()Public—0x00
void ClearBinding()Public—0x00
void ClearBindings()Public—0x00
void GetHierarchicalDataSourceContext()Public—0x00
void GetDataSourceContext()Public—0x00
void TryGetDataSourceContext()Public—0x00
void TryGetLastBindingToUIResult()Public—0x00
void TryGetLastBindingToSourceResult()Public—0x00
void RegisterBinding()Private—0x00
void AddBindingRequest()1 flags—0x00
void ProcessBindingRequests()Private—0x00
void CreateBindingRequests()Private—0x00
void TrackSource()Private—0x00
void DetachDataSource()Private—0x00
void AttachDataSource()Private—0x00
void DirtyNextParentWithEventInterests()Private—0x00
void SetAsNextParentWithEventInterests()1 flags—0x00
void GetCachedNextParentWithEventInterests()1 flags—0x00
void get_nextParentWithEventInterests()2 flags—0x00
void PropagateCachedNextParentWithEventInterests()Private—0x00
void AddEventCallbackCategories()1 flags—0x00
void RemoveEventCallbackCategories()1 flags—0x00
void get_eventInterestSelfCategories()2 flags—0x00
void get_eventInterestParentCategories()2 flags—0x00
void get_isEventInterestParentCategoriesDirty()2 flags—0x00
void set_isEventInterestParentCategoriesDirty()2 flags—0x00
void UpdateEventInterestSelfCategories()Private—0x00
void UpdateEventInterestParentCategories()Private—0x00
void HasParentEventInterests()1 flags—0x00
void HasParentEventInterests()1 flags—0x00
void HasSelfEventInterests()1 flags—0x00
void HasSelfEventInterests()1 flags—0x00
void HasTrickleDownEventInterests()1 flags—0x00
void HasBubbleUpEventInterests()1 flags—0x00
void HasTrickleDownEventCallbacks()1 flags—0x00
void HasBubbleUpEventCallbacks()1 flags—0x00
void HasTrickleDownHandleEvent()1 flags—0x00
void HasTrickleDownHandleEvent()1 flags—0x00
void HasBubbleUpHandleEvent()1 flags—0x00
void HasBubbleUpHandleEvent()1 flags—0x00
void get_experimental()Public+1 flags—0x00
void UnityEngine.UIElements.IExperimentalFeatures.get_animation()PrivateFinal+3 flags—0x00
void get_hierarchy()Public+1 flags—0x00
void get_isRootVisualContainer()2 flags—0x00
void get_cacheAsBitmap()Public+1 flags—0x00
void set_cacheAsBitmap()Public+1 flags—0x00
void get_disableClipping()2 flags—0x00
void set_disableClipping()2 flags—0x00
void ShouldClip()1 flags—0x00
void get_disableRendering()2 flags—0x00
void set_disableRendering()2 flags—0x00
void get_parent()Public+1 flags—0x00
void get_elementPanel()2 flags—0x00
void set_elementPanel()Private+1 flags—0x00
void get_panel()Public+1 flags—0x00
void get_contentContainer()Public+3 flags—0x00
void get_visualTreeAssetSource()Public+1 flags—0x00
void set_visualTreeAssetSource()2 flags—0x00
void get_visualElementAsset()2 flags—0x00
void set_visualElementAsset()2 flags—0x00
void get_templateAsset()2 flags—0x00
void set_templateAsset()2 flags—0x00
void Add()Public—0x00
void Add()1 flags—0x00
void Insert()Public—0x00
void Insert()1 flags—0x00
void Remove()Public—0x00
void RemoveAt()Public—0x00
void Clear()Public—0x00
void ElementAt()Public—0x00
void get_Item()Public+1 flags—0x00
void get_childCount()Public+1 flags—0x00
void ChildCount()1 flags—0x00
void IndexOf()Public—0x00
void IndexOf()1 flags—0x00
void ElementAtTreePath()1 flags—0x00
void FindElementInTree()1 flags—0x00
void Children()Public—0x00
void Sort()Public—0x00
void BringToFront()Public—0x00
void SendToBack()Public—0x00
void PlaceBehind()Public—0x00
void PlaceInFront()Public—0x00
void OnChildAdded()3 flags—0x00
void OnChildRemoved()3 flags—0x00
void RemoveFromHierarchy()Public—0x00
void GetFirstOfType()Public—0x00
void GetFirstAncestorOfType()Public—0x00
void GetFirstAncestorWhere()1 flags—0x00
void Contains()Public—0x00
void GatherAllChildren()Private—0x00
void FindCommonAncestor()Public—0x00
void GetRoot()1 flags—0x00
void GetRootVisualContainer()1 flags—0x00
void GetNextElementDepthFirst()1 flags—0x00
void GetPreviousElementDepthFirst()1 flags—0x00
void RetargetElement()1 flags—0x00
void get_positionWithLayout()Private+1 flags—0x00
void GetPivotedMatrixWithLayout()1 flags—0x00
void get_hasDefaultRotationAndScale()2 flags—0x00
void get_has3DTransform()2 flags—0x00
void get_has3DTranslation()Private+1 flags—0x00
void get_has3DRotation()Private+1 flags—0x00
void Min()Static+1 flags—0x00
void Max()Static+1 flags—0x00
void TransformAlignedBoundsToParentSpace()1 flags—0x00
void TransformAlignedRectToParentSpace()Private—0x00
void CalculateConservativeRect()Static+1 flags—0x00
void CalculateConservativeBounds()Static+1 flags—0x00
void TransformAlignedRect()Static+1 flags—0x00
void TransformAlignedBounds()Static+1 flags—0x00
void OrderMinMaxRect()Static+1 flags—0x00
void OrderMinMaxBounds()Static+1 flags—0x00
void MultiplyMatrix44Point2()Static+1 flags—0x00
void MultiplyMatrix44Point2ToPoint3()Static+1 flags—0x00
void MultiplyMatrix44Point3ToPoint2()Static+1 flags—0x00
void MultiplyVector2()Static+1 flags—0x00
void MultiplyMatrix44Rect2()Static+1 flags—0x00
void MultiplyMatrix34()Static+1 flags—0x00
void TranslateMatrix34()PrivateStatic—0x00
void TranslateMatrix34InPlace()PrivateStatic—0x00
void get_schedule()Public+1 flags—0x00
void UnityEngine.UIElements.IVisualElementScheduler.Execute()PrivateFinal+2 flags—0x00
void UnityEngine.UIElements.IVisualElementScheduler.Execute()PrivateFinal+2 flags—0x00
void get_style()Public+1 flags—0x00
void get_resolvedStyle()Public+1 flags—0x00
void get_customStyle()Public+1 flags—0x00
void get_styleSheets()Public+1 flags—0x00
void AddStyleSheetPath()1 flags—0x00
void HasStyleSheetPath()1 flags—0x00
void RemoveStyleSheetPath()1 flags—0x00
void ResolveLengthValue()1 flags—0x00
void ResolveTranslate()1 flags—0x00
void ResolveTransformOrigin()1 flags—0x00
void ResolveRotation()Private—0x00
void ResolveScale()Private—0x00
void get_tooltip()Public+1 flags—0x00
void set_tooltip()Public+1 flags—0x00
void GetOrCreateTypeData()Static+1 flags—0x00
void get_typeData()Private+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00
void <CalculateConservativeBounds>g__IsNaN|775_0()Static+1 flags—0x00

Subclasses 32

Used by 93

types with a member, parameter or interface of this type