Struct MeshWriteDataInterface : ValueType : Object Path C++ Link UnityEngine.UIElements.MeshWriteDataInterface, UnityEngine.UIElementsModule 0x0018 (24 B) align 8 UnityEngine.UIElementsModule 0x00x0018 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x08verticeslongPublic0x00080x08indiceslongPublic0x00100x04vertexCountintPublic0x00140x04indexCountintPublic Functions 1 SignatureFlagsNativeParamsvoid FromMeshWriteData()PublicStatic—0x00 // UnityEngine.UIElements.MeshWriteDataInterface, UnityEngine.UIElementsModule // size 0x0018 (24), align 8 struct MeshWriteDataInterface : public ValueType { public: long vertices; // 0x0000(0x08) Public long indices; // 0x0008(0x08) Public int vertexCount; // 0x0010(0x04) Public int indexCount; // 0x0014(0x04) Public void FromMeshWriteData(); [Public Static] };