Zdexby TheHolyOneZ
5,562 structs
Struct

LayoutList`1

: ValueType : Object
UnityEngine.UIElements.Layout.LayoutList`1, UnityEngine.UIElementsModule 0x0008 (8 B) align 8 UnityEngine.UIElementsModule
implements IDisposable
0x00x0008

Members 2

OffsetSizeNameTypeFlags
—0x10s_LabelMemoryLabelPrivateStatic+1 flags
——m_Datauint8Private

Functions 16

SignatureFlagsNativeParams
void get_Count()Public+1 flags—0x00
void get_IsCreated()Public+1 flags—0x00
void get_Item()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Insert()Public—0x00
void IndexOf()Public—0x00
void RemoveAt()Public—0x00
void Clear()Public—0x00
void IncreaseCapacity()Private—0x00
void EnsureCapacity()Private—0x00
void ResizeCapacity()Private—0x00
void ResizeArray()PrivateStatic—0x00
void GetEnumerator()Public—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type