Zdexby TheHolyOneZ
5,562 structs
Struct

FilterPassContext

: ValueType : Object
UnityEngine.UIElements.FilterPassContext, UnityEngine.UIElementsModule 0x0080 (128 B) align 8 UnityEngine.UIElementsModule
0x00x0080

Members 5

OffsetSizeNameTypeFlags
0x70<filterFunction>k__BackingFieldFilterFunctionPrivate
0x04<filterPassIndex>k__BackingFieldintPrivate
0x01<readsGamma>k__BackingFieldboolPrivate
0x01<writesGamma>k__BackingFieldboolPrivate
0x00760x02padding / unreflected
0x04<scaledPixelsPerPoint>k__BackingFieldfloatPrivate
0x007C0x04unreflected bytes to end of FilterPassContext

Functions 11

SignatureFlagsNativeParams
void get_filterFunction()Public+1 flags—0x00
void set_filterFunction()2 flags—0x00
void get_postProcessingPass()Public+1 flags—0x00
void get_filterPassIndex()Public+1 flags—0x00
void set_filterPassIndex()2 flags—0x00
void get_readsGamma()Public+1 flags—0x00
void set_readsGamma()2 flags—0x00
void get_writesGamma()Public+1 flags—0x00
void set_writesGamma()2 flags—0x00
void get_scaledPixelsPerPoint()Public+1 flags—0x00
void set_scaledPixelsPerPoint()2 flags—0x00