Struct DispatchContext : ValueType : Object Path C++ Link UnityEngine.UIElements.EventDispatcher.DispatchContext, UnityEngine.UIElementsModule 0x0010 (16 B) align 8 UnityEngine.UIElementsModule 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04m_GateCountuintPublic0x00040x04padding / unreflected0x00080x08m_QueueQueue`1Public // UnityEngine.UIElements.EventDispatcher.DispatchContext, UnityEngine.UIElementsModule // size 0x0010 (16), align 8 struct DispatchContext : public ValueType { public: uint m_GateCount; // 0x0000(0x04) Public uint8 pad_0[0x04]; // 0x0004(0x04) Queue`1 m_Queue; // 0x0008(0x08) Public };