Struct BindablePropertyChangedEventArgs : ValueType : Object Path C++ Link UnityEngine.UIElements.BindablePropertyChangedEventArgs, UnityEngine.UIElementsModule 0x0098 (152 B) align 8 UnityEngine.UIElementsModule 0x00x0098 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x98m_PropertyNameBindingIdPrivate+1 flags Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void get_propertyName()Public+1 flags—0x00 // UnityEngine.UIElements.BindablePropertyChangedEventArgs, UnityEngine.UIElementsModule // size 0x0098 (152), align 8 struct BindablePropertyChangedEventArgs : public ValueType { public: BindingId m_PropertyName; // 0x0000(0x98) Private InitOnly void .ctor(); [Public SpecialName] void get_propertyName(); [Public SpecialName] };