Zdexby TheHolyOneZ
5,562 structs
Struct

SpriteState

: ValueType : Object
UnityEngine.UI.SpriteState, UnityEngine.UI 0x0020 (32 B) align 8 UnityEngine.UI
implements IEquatable`1
0x00x0020

Members 4

OffsetSizeNameTypeFlags
0x08m_HighlightedSpriteSpritePrivate
0x08m_PressedSpriteSpritePrivate
0x08m_SelectedSpriteSpritePrivate
0x08m_DisabledSpriteSpritePrivate

Functions 9

SignatureFlagsNativeParams
void get_highlightedSprite()Public+1 flags—0x00
void set_highlightedSprite()Public+1 flags—0x00
void get_pressedSprite()Public+1 flags—0x00
void set_pressedSprite()Public+1 flags—0x00
void get_selectedSprite()Public+1 flags—0x00
void set_selectedSprite()Public+1 flags—0x00
void get_disabledSprite()Public+1 flags—0x00
void set_disabledSprite()Public+1 flags—0x00
void Equals()PublicFinal+2 flags—0x00

Used by 1

types with a member, parameter or interface of this type