Struct SpriteShapeMetaData : ValueType : Object Path C++ Link UnityEngine.U2D.SpriteShapeMetaData, UnityEngine.SpriteShapeModule 0x0014 (20 B) align 4 UnityEngine.SpriteShapeModule 0x00x0014 Members 5 Show inherited members OffsetSizeNameTypeFlags0x00000x04heightfloatPublic0x00040x04bevelCutofffloatPublic0x00080x04bevelSizefloatPublic0x000C0x04spriteIndexuintPublic0x00100x01cornerboolPublic0x00110x03unreflected bytes to end of SpriteShapeMetaData // UnityEngine.U2D.SpriteShapeMetaData, UnityEngine.SpriteShapeModule // size 0x0014 (20), align 4 struct SpriteShapeMetaData : public ValueType { public: float height; // 0x0000(0x04) Public float bevelCutoff; // 0x0004(0x04) Public float bevelSize; // 0x0008(0x04) Public uint spriteIndex; // 0x000C(0x04) Public bool corner; // 0x0010(0x01) Public uint8 pad_0[0x03]; // 0x0011(0x03) };