Struct SyncTileCallbackSettings : ValueType : Object Path C++ Link UnityEngine.Tilemaps.Tilemap.SyncTileCallbackSettings, UnityEngine.TilemapModule 0x0003 (3 B) align 1 UnityEngine.TilemapModule 0x00x0003 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x01hasSyncTileCallbackbool1 flags0x00010x01hasPositionsChangedCallbackbool1 flags0x00020x01isBufferSyncTilebool1 flags // UnityEngine.Tilemaps.Tilemap.SyncTileCallbackSettings, UnityEngine.TilemapModule // size 0x0003 (3), align 1 struct SyncTileCallbackSettings : public ValueType { public: bool hasSyncTileCallback; // 0x0000(0x01) Assembly bool hasPositionsChangedCallback; // 0x0001(0x01) Assembly bool isBufferSyncTile; // 0x0002(0x01) Assembly };