Zdexby TheHolyOneZ
5,562 structs
Struct

SpriteArray

: ValueType : Object
UnityEngine.Tilemaps.Tilemap.SpriteArray, UnityEngine.TilemapModule 0x0010 (16 B) align 8 UnityEngine.TilemapModule
0x00x0010

Members 1

OffsetSizeNameTypeFlags
0x10m_TilemapBufferTilemapBufferPrivate

Functions 6

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void get_Length()Public+1 flags—0x00
void get_Item()Public+1 flags—0x00
void GetEnumerator()PublicFinal+2 flags—0x00
void System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00

Used by 1

types with a member, parameter or interface of this type