Struct CatalogFrameData : ValueType : Object Path C++ Link UnityEngine.ResourceManagement.Profiling.CatalogFrameData, Unity.ResourceManager 0x0010 (16 B) align 8 Unity.ResourceManager 0x00x0010 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x10BuildResultHashHash128Public // UnityEngine.ResourceManagement.Profiling.CatalogFrameData, Unity.ResourceManager // size 0x0010 (16), align 8 struct CatalogFrameData : public ValueType { public: Hash128 BuildResultHash; // 0x0000(0x10) Public };