Struct RemappingInfo : ValueType : Object Path C++ Link UnityEngine.Rendering.Universal.ShadowUtility.RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime 0x0010 (16 B) align 4 Unity.RenderPipelines.Universal.2D.Runtime 0x00x0010 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x04countintPublic0x00040x04indexintPublic0x00080x04v0OffsetintPublic0x000C0x04v1OffsetintPublic Functions 1 SignatureFlagsNativeParamsvoid Initialize()Public—0x00 // UnityEngine.Rendering.Universal.ShadowUtility.RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime // size 0x0010 (16), align 4 struct RemappingInfo : public ValueType { public: int count; // 0x0000(0x04) Public int index; // 0x0004(0x04) Public int v0Offset; // 0x0008(0x04) Public int v1Offset; // 0x000C(0x04) Public void Initialize(); [Public] };