Struct GeometryPoolSubmeshData Path C++ Link UnityEngine.Rendering.UnifiedRayTracing.GeometryPoolSubmeshData, Unity.Rendering.LightTransport.Runtime Unity.Rendering.LightTransport.Runtime Members 2 OffsetSizeNameTypeFlags——submeshIndex<in the binary>——material<in the binary> // UnityEngine.Rendering.UnifiedRayTracing.GeometryPoolSubmeshData, Unity.Rendering.LightTransport.Runtime struct GeometryPoolSubmeshData { public: <in the binary> submeshIndex; // ????(0x00) <in the binary> material; // ????(0x00) };